Team report · Lower league

One Horsepower

Power 33.2 · #25 of 25 on Glory · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

One Horsepower
Core1600m24 gate WTAavg 4.2% · 3.4/map2000m6 gate WTAavg 17% · 3.0/map1200m6 gate WTAavg 17% · 2.1/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map2200m4 gate WTAavg 25% · 1.7/map1400m6 gate WTAavg 17% · 1.5/map1400m4 gate WTAavg 25% · 1.1/map
Lilith
2.2%
won 0/2
★22%
16%
17%
won 0/1
4.0%
won 0/1
22%
3.8%
won 0/1
22%
13%
won 1/1
21%
Noble Vagabond
2.2%
won 0/2
12%
won 0/3
13%
17%
3.3%
19%
won 0/2
3.7%
17%
10%
16%
Elegant Surge
2.1%
won 0/2
12%
won 1/3
9.0%
17%
3.1%
18%
3.2%
19%
9.5%
16%
Wishing Well
2.5%
won 0/2
11%
won 0/3
14%
22%
4.1%
23%
won 0/2
3.4%
17%
15%
24%
Gravity Tamer
3.0%
won 0/2
14%
12%
21%
4.8%
won 0/1
27%
★7.1%
won 1/2
★28%
won 0/2
14%
22%
Saga
2.2%
won 0/2
12%
13%
16%
3.4%
won 0/1
21%
4.6%
won 0/1
25%
won 0/2
11%
won 0/1
17%
Devil's Trail
2.1%
won 0/2
10%
12%
20%
won 0/1
4.7%
won 0/1
17%
4.0%
won 0/2
20%
14%
21%
won 1/1
Napoleon Trailblazer
★4.8%
won 0/2
11%
14%
20%
5.0%
won 0/1
15%
3.3%
won 0/2
15%
14%
21%
Sweet Honey
2.1%
won 0/2
11%
14%
18%
3.7%
won 0/1
17%
3.6%
won 0/2
18%
11%
18%
won 0/1
Aries
2.1%
won 0/2
11%
10%
18%
3.4%
19%
3.3%
won 0/2
18%
11%
18%
Robin Williams
2.4%
won 0/2
17%
13%
21%
3.4%
won 0/1
★27%
4.5%
won 0/2
22%
11%
17%
Whimsical Trailblazer
3.1%
won 1/2
11%
15%
22%
4.9%
won 0/1
19%
3.6%
won 0/2
19%
15%
won 0/1
24%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Lilith141.0× avg
Noble Vagabond140.0× avg
Elegant Surge141.6× avg
Wishing Well140.0× avg
Gravity Tamer141.8× avg
Saga140.0× avg
Devil's Trail131.0× avg
Napoleon Trailblazer130.0× avg
Sweet Honey131.2× avg
Aries130.0× avg
Robin Williams130.0× avg
Whimsical Trailblazer132.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%0%
21200m 6 gate WTA100%—
31400m 16 gate WTA100%0%
41600m 24 gate WTA100%50%
51800m 4 gate WTA100%0%
62000m 6 gate WTA100%34%
72200m 16 gate WTA100%50%
81200m 24 gate WTA100%100%
92200m 4 gate WTA100%0%
102000m 6 gate WTA100%34%
112200m 16 gate WTA100%50%
121600m 24 gate WTA100%50%
131400m 4 gate WTA100%100%
141400m 6 gate WTA100%100%
151000m 16 gate WTA100%0%
161400m 24 gate WTA100%0%
171000m 4 gate WTA100%0%
181200m 6 gate WTA100%—
191400m 16 gate WTA100%0%
201600m 24 gate WTA100%50%
211800m 4 gate WTA100%0%
222000m 6 gate WTA98%34%
231600m 16 gate WTA93%100%
241800m 24 gate WTA85%0%
252200m 4 gate WTA73%0%
261400m 6 gate WTA54%100%
271800m 16 gate WTA51%—
281600m 24 gate WTA39%50%
291400m 4 gate WTA15%100%
301200m 6 gate WTA10%—
311000m 16 gate WTA7%0%
322200m 24 gate WTA7%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).