Team report · Lower league

One Horsepower

Power 33.2 · #25 of 25 on Glory · Power Rankings
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Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Glory

The races that come up most on Glory, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

One Horsepower
Core1600m24 gate WTAavg 4.2% · 3.4/map2000m6 gate WTAavg 17% · 3.0/map1200m6 gate WTAavg 17% · 2.1/map1000m4 gate WTAavg 25% · 2.0/map1400m16 gate WTAavg 6.3% · 2.0/map1800m4 gate WTAavg 25% · 2.0/map2200m16 gate WTAavg 6.3% · 2.0/map2200m4 gate WTAavg 25% · 1.7/map1400m6 gate WTAavg 17% · 1.5/map1400m4 gate WTAavg 25% · 1.1/map
Lilith
Bottom 17%
won 0/2
★Top 3%
★Top 38%
Bottom 3%
won 0/1
Bottom 29%
won 0/1
Bottom 34%
Bottom 32%
won 0/1
Middle
Bottom 24%
won 1/1
Bottom 20%
Noble Vagabond
Bottom 13%
won 0/2
Bottom 30%
won 0/3
Bottom 25%
Bottom 4%
Bottom 10%
Bottom 15%
won 0/2
Bottom 28%
Bottom 17%
Bottom 4%
Bottom 2%
Elegant Surge
Bottom 2%
won 0/2
Bottom 25%
won 1/3
Bottom 1%
Bottom 3%
Bottom 1%
Bottom 9%
Bottom 9%
Bottom 28%
Bottom 1%
Bottom 2%
Wishing Well
Bottom 30%
won 0/2
Bottom 20%
won 0/3
Bottom 35%
Bottom 37%
Bottom 32%
Middle
won 0/2
Bottom 19%
Bottom 15%
Middle
Middle
Gravity Tamer
Middle
won 0/2
Middle
Bottom 21%
Bottom 24%
Middle
won 0/1
Top 25%
★Top 23%
won 1/2
★Top 20%
won 0/2
Middle
Bottom 37%
Saga
Bottom 18%
won 0/2
Bottom 29%
Bottom 25%
Bottom 2%
Bottom 11%
won 0/1
Bottom 29%
Middle
won 0/1
Top 39%
won 0/2
Bottom 6%
won 0/1
Bottom 5%
Devil's Trail
Bottom 4%
won 0/2
Bottom 12%
Bottom 19%
Bottom 19%
won 0/1
Middle
won 0/1
Bottom 7%
Bottom 36%
won 0/2
Bottom 31%
Bottom 34%
Bottom 25%
won 1/1
Napoleon Trailblazer
★Top 24%
won 0/2
Bottom 20%
Middle
Bottom 15%
Middle
won 0/1
Bottom 2%
Bottom 15%
won 0/2
Bottom 8%
Bottom 37%
Bottom 27%
Sweet Honey
Bottom 4%
won 0/2
Bottom 17%
Bottom 36%
Bottom 6%
Bottom 23%
won 0/1
Bottom 6%
Bottom 25%
won 0/2
Bottom 20%
Bottom 11%
Bottom 8%
won 0/1
Aries
Bottom 9%
won 0/2
Bottom 22%
Bottom 5%
Bottom 6%
Bottom 12%
Bottom 15%
Bottom 14%
won 0/2
Bottom 23%
Bottom 9%
Bottom 9%
Robin Williams
Bottom 26%
won 0/2
Top 34%
Bottom 27%
Bottom 25%
Bottom 15%
won 0/1
★Top 23%
Middle
won 0/2
Middle
Bottom 6%
Bottom 4%
Whimsical Trailblazer
Middle
won 1/2
Bottom 17%
Middle
Bottom 37%
Middle
won 0/1
Bottom 17%
Bottom 25%
won 0/2
Bottom 23%
Middle
won 0/1
Middle

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Lilith141.0× avg
Noble Vagabond140.0× avg
Elegant Surge141.6× avg
Wishing Well140.0× avg
Gravity Tamer141.8× avg
Saga140.0× avg
Devil's Trail131.0× avg
Napoleon Trailblazer130.0× avg
Sweet Honey131.2× avg
Aries130.0× avg
Robin Williams130.0× avg
Whimsical Trailblazer132.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%0%
21200m 6 gate WTA100%—
31400m 16 gate WTA100%0%
41600m 24 gate WTA100%50%
51800m 4 gate WTA100%0%
62000m 6 gate WTA100%34%
72200m 16 gate WTA100%50%
81200m 24 gate WTA100%100%
92200m 4 gate WTA100%0%
102000m 6 gate WTA100%34%
112200m 16 gate WTA100%50%
121600m 24 gate WTA100%50%
131400m 4 gate WTA100%100%
141400m 6 gate WTA100%100%
151000m 16 gate WTA100%0%
161400m 24 gate WTA100%0%
171000m 4 gate WTA100%0%
181200m 6 gate WTA100%—
191400m 16 gate WTA100%0%
201600m 24 gate WTA100%50%
211800m 4 gate WTA100%0%
222000m 6 gate WTA98%34%
231600m 16 gate WTA93%100%
241800m 24 gate WTA85%0%
252200m 4 gate WTA73%0%
261400m 6 gate WTA54%100%
271800m 16 gate WTA51%—
281600m 24 gate WTA39%50%
291400m 4 gate WTA15%100%
301200m 6 gate WTA10%—
311000m 16 gate WTA7%0%
322200m 24 gate WTA7%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).