Compare with
Power
27.3
26th of 26 on Anchor
Standings
22nd
6 pts
Matches
2–4
6 pts · rounds 135–207
Next match
JAH racing
Week 7
Best map
Measure
Power 41.5 · 22nd · 3–1
Worst map
Miracles
Power 26.1 · 23rd · 1–2
Below average
Glory
Power 33.4 · 24th · 0–1
Below average
Anchor
Power 27.3 · 26th · 1–5
Where do we lose the most points?
1200m 6 gate madness10%
1000m 6 gate madness8%
1800m 1v130%
Where we win them
2200m 1v167%
2000m 6 gate madness54%
Next match: what do we pick, ban and field?
Pick MeasureBan Miracles
2000m 12 gate madnessGravity Tamer, Sweet Honey
1600m 1v1Aries
1800m 6 gate madnessSweet Honey, Devil's Trail
Are we good enough at…
About average
49% of rounds · 13th of 26 · 20 rounds
0%league average 50%100%
Which cores are costing us?
Noble Vagabond0.4× avg
Aries0.6× avg
Saga0.6× avg
Carrying us
Robin Williams1.2× avg
Elegant Surge1.0× avg
Wishing Well0.9× avg
Where are they better than us?
1200m 6 gate madness10 vs 52%
1800m 1v130 vs 79%
2200m 6 gate madness33 vs 67%
Where we're better
1000m 1v149 vs 42%
› Roster · 12 coresby distance type
Sprint · 3
- Whimsical TrailblazerSprint
- Napoleon TrailblazerSprint-Mid
- Wishing WellSprint-Mid
Marathon · 9
- Devil's TrailMid-Marathon
- Sweet HoneyMid-Marathon
- Gravity TamerMarathon
- SagaMarathon
- LilithMarathon
- Robin WilliamsMarathon
- Elegant SurgeMarathon
- Noble VagabondMid-Marathon
- AriesMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).