Team report · Lower league

Flying Skulls

Power 55.2 · #16 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1000m 22 gate WTA 36% · 35th of 40 · 26 rounds
  • 1800m 24 gate madness 40% · 30th of 40 · 27 rounds
  • 1400m 22 gate WTA 38% · 30th of 39 · 14 rounds
Winning the most points
  • 1200m 22 gate WTA 66% · 7th of 39 · 18 rounds
  • 1400m 24 gate madness 61% · 11th of 39 · 18 rounds
  • 1600m 22 gate WTA 61% · 7th of 39 · 18 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Flying Skulls
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Pepper
Top 22%
top 3 11/45
Top 35%
won 1/28
Top 15%
top 3 5/21
Bottom 35%
won 0/6
Middle
won 0/18
Middle
top 3 0/4
Middle
won 0/14
Middle
won 1/14
Bottom 38%
top 3 0/9
Top 27%
won 1/2
Sailor Jerry
Middle
top 3 1/10
Bottom 37%
won 0/6
Top 36%
top 3 2/27
Bottom 33%
won 1/26
Middle
won 0/18
Middle
top 3 3/18
Bottom 22%
won 0/4
Middle
won 1/14
Bottom 39%
top 3 2/9
Middle
won 1/9
Tater
Top 40%
top 3 4/37
Top 17%
won 3/22
Top 17%
top 3 3/22
Top 21%
won 2/18
Top 12%
top 3 1/15
Top 13%
won 1/11
Middle
top 3 1/7
Middle
won 1/7
Failure Expected & Received
Bottom 23%
top 3 2/45
Bottom 16%
won 0/28
Bottom 9%
top 3 0/21
Bottom 1%
top 3 0/4
Bottom 2%
won 0/14
Bottom 1%
won 0/14
Bottom 9%
Bottom 16%
won 0/7
Jark
Bottom 31%
won 0/6
Middle
top 3 0/6
Top 14%
won 1/26
Top 36%
won 1/18
Middle
top 3 4/18
Top 26%
won 2/18
Middle
won 0/14
Top 10%
top 3 1/9
Middle
won 0/2
Behind Blue Eyes
Bottom 36%
Middle
won 0/6
Top 22%
top 3 3/21
Top 17%
won 1/26
Top 20%
won 1/14
Top 8%
top 3 4/18
Top 31%
won 1/18
Top 11%
won 0/14
Top 18%
top 3 0/2
Bastille
Bottom 26%
won 0/6
Top 37%
top 3 2/6
Top 19%
won 1/26
Top 28%
won 1/14
Top 36%
top 3 0/18
Top 27%
won 2/18
Top 39%
won 0/14
Top 21%
top 3 1/9
Bottom 29%
won 0/2
Frogdog
Middle
won 0/6
Bottom 24%
top 3 0/6
Top 22%
won 3/26
Middle
won 1/14
★Top 7%
top 3 6/18
Top 6%
won 3/18
★Top 6%
won 2/14
Top 23%
top 3 2/9
★Top 14%
won 0/2
River Dawn
Top 21%
top 3 7/45
Top 30%
won 1/22
Top 33%
top 3 3/27
Bottom 36%
Bottom 30%
Bottom 24%
Bottom 24%
Bottom 34%
top 3 1/9
Top 26%
won 0/9
silvery
★Top 20%
top 3 6/37
Top 37%
won 3/22
Middle
top 3 2/23
Top 23%
won 1/16
Top 29%
top 3 4/8
Top 17%
won 1/7
Fake Prompt
Middle
top 3 0/6
Middle
won 1/2
Bottom 32%
top 3 0/2
★Top 12%
won 1/26
Top 35%
won 2/14
Top 37%
top 3 3/16
Top 14%
won 1/18
★Top 10%
top 3 2/7
Middle
won 0/2
Globe Trotter
Bottom 4%
top 3 0/4
Bottom 1%
won 0/1
Bottom 1%
top 3 0/1
Bottom 8%
won 0/20
Bottom 5%
won 0/16
Bottom 10%
top 3 1/14
Bottom 11%
won 0/14
Bottom 9%
won 0/10
Bottom 11%
top 3 0/8
Bottom 3%
won 0/7
French Onion
Top 24%
top 3 7/35
★Top 9%
won 2/22
Top 18%
top 3 4/21
Middle
Top 27%
top 3 2/14
Bottom 29%
Midnight Voodoo
Bottom 26%
top 3 0/35
Bottom 13%
won 0/22
Bottom 32%
Bottom 8%
Bottom 14%
won 0/14
Bottom 10%
top 3 0/7
Bottom 19%
won 0/7
Chaotic Sky
Top 25%
top 3 8/40
Top 6%
top 3 4/24
Top 22%
won 0/3
Top 4%
Top 28%
top 3 0/2
Bottom 28%
won 0/2
Top 17%
top 3 1/1
Flash Of Chaos
Middle
top 3 3/40
Bottom 27%
won 0/22
Bottom 37%
top 3 1/3
Bottom 6%
won 0/2
Bottom 20%
top 3 0/1
Bottom 37%
won 0/1
Outta Money
Top 36%
top 3 6/35
Top 13%
top 3 4/21
Middle
Bottom 38%
top 3 2/14
Vogue Panda
Bottom 4%
top 3 0/3
Bottom 15%
top 3 0/2
Top 30%
won 1/21
Middle
won 0/2
Top 37%
won 1/14
Middle
won 0/10
Top 24%
Bottom 4%
won 0/8
Bullet with Butterfly Wings
Bottom 13%
won 0/20
Bottom 6%
top 3 0/14
Bottom 12%
won 0/14
Bottom 5%
won 0/10
Bottom 16%
Troten Away
Middle
top 3 1/35
Top 39%
won 2/22
Middle
Mia Go
Top 25%
top 3 5/35
Top 14%
won 1/22
Top 10%
Top 32%
Salford Soldier
Bottom 15%
won 0/20
Bottom 14%
Bottom 10%
won 1/14
Bottom 20%
top 3 0/7
Bottom 9%
won 0/7
Gauntlet
Bottom 36%
top 3 0/21
Bottom 18%
Bottom 30%
top 3 1/14
Bottom 22%
Bottom 36%
won 0/7
Heavy Vandal
Bottom 10%
top 3 0/10
Bottom 5%
won 0/6
Bottom 14%
top 3 0/6
Bottom 2%
won 0/6
Bottom 12%
won 0/4
Bottom 5%
won 0/4
Bottom 5%
won 0/4
Bottom 2%
Bottom 8%
won 0/2
Haunting
Bottom 22%
Bottom 8%
won 0/22
Bottom 9%
top 3 0/21
Rapidash
Bottom 25%
won 0/6
Middle
top 3 0/6
Bottom 36%
won 0/6
Bottom 33%
won 1/4
Middle
top 3 0/4
Top 36%
won 0/4
Middle
won 0/4
Bottom 37%
top 3 0/2
Bottom 34%
won 0/2
Full Squish
Top 33%
top 3 1/10
Top 37%
won 1/6
★Top 1%
Middle
won 0/6
★Top 1%
won 1/4
Top 22%
top 3 1/4
Middle
won 1/4
Top 16%
won 0/4
Middle
Sunny Ray
Bottom 39%
top 3 0/4
Middle
top 3 0/3
Middle
won 1/20
Middle
Middle
won 0/8
Trigger Point
Bottom 22%
top 3 1/10
Bottom 15%
Bottom 22%
won 0/4
Bottom 15%
top 3 1/4
Bottom 23%
top 3 0/2
Far Above
Middle
top 3 0/10
Middle
top 3 0/6
Trendsetter
Middle
top 3 0/5
Middle
won 1/2
Bottom 13%
top 3 0/2
Bottom 21%
won 0/2
Top 21%
top 3 1/1
Top 12%
top 3 1/1
Nine One Won
Top 32%
top 3 1/2
Middle
top 3 0/3
Top 2%
won 0/2
★Top 1%
won 0/2
Bottom 24%
won 0/1
Top 35%
won 0/1

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Pepper1651.3× avg
Sailor Jerry1520.9× avg
Tater1491.1× avg
Failure Expected & Received1400.2× avg
Jark1281.4× avg
Behind Blue Eyes1231.1× avg
Bastille1231.1× avg
Frogdog1202.0× avg
River Dawn1171.0× avg
silvery1151.6× avg
Fake Prompt1031.8× avg
Globe Trotter1000.1× avg
French Onion951.5× avg
Midnight Voodoo850.0× avg
Chaotic Sky751.6× avg
Flash Of Chaos700.6× avg
Outta Money701.4× avg
Vogue Panda650.5× avg
Bullet with Butterfly Wings630.0× avg
Troten Away600.5× avg
Mia Go571.1× avg
Salford Soldier530.3× avg
Gauntlet500.2× avg
Heavy Vandal450.0× avg
Haunting430.0× avg
Rapidash410.7× avg
Full Squish411.9× avg
Sunny Ray370.9× avg
Trigger Point230.8× avg
Far Above190.4× avg
Trendsetter142.2× avg
Nine One Won121.0× avg
Anti-Gravity101.1× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%56%
22200m 24 gate madness100%51%
31000m 22 gate WTA100%36%
42200m 24 gate madness100%51%
52000m 22 gate WTA100%56%
61800m 24 gate madness100%40%
71600m 22 gate WTA100%61%
81400m 24 gate madness100%61%
91200m 22 gate WTA100%66%
102200m 24 gate madness100%51%
111400m 22 gate WTA100%38%
121000m 24 gate madness100%67%
132200m 22 gate WTA100%44%
141400m 24 gate madness100%61%
151600m 22 gate WTA100%61%
161800m 24 gate madness100%40%
172000m 22 gate WTA100%56%
182200m 24 gate madness99%51%
191200m 22 gate WTA96%66%
202200m 24 gate madness92%51%
211000m 22 gate WTA89%36%
221800m 24 gate madness81%40%
231000m 22 gate WTA72%36%
241200m 24 gate madness63%43%
251400m 22 gate WTA59%38%
261600m 24 gate madness49%50%
271000m 22 gate WTA43%36%
281800m 24 gate madness34%40%
292000m 22 gate WTA19%56%
302200m 24 gate madness11%51%
311800m 22 gate WTA8%—
322200m 24 gate madness8%51%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).