Team report · Lower league

Flying Skulls

Team vault →
Compare with
Power
46.7
27th of 40 on Anchor
Standings
—
Matches
—
Next match
None scheduled

Where do we lose the most points?

1400m 1v133%
2000m 6 gate madness37%
1000m 1v142%
Where we win them
1600m 6 gate madness78%
1200m 6 gate madness61%
1800m 1v161%
Heat map →

Next match: what do we pick, ban and field?

No match on the schedule yet.

Are we good enough at…

Not yet
42% of rounds · 32nd of 40 · 28 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Globe Trotter0.3× avg
River Dawn0.8× avg
Carrying us
Tater1.9× avg
Full Squish1.3× avg
Jark1.3× avg
All cores →

Where are they better than us?

Pick a team to compare with.

Who do they send in…

Heavy Vandal16 races · 8 wins
Sailor Jerry12 races · 4 wins
Who they field →
› Roster · 25 coresby distance type
Sprint · 11
Mid · 5
Marathon · 9
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).