Compare with
Losing the most points
- 1200m 6 gate madness 38% · 20th of 25 · 8 rounds
- 2200m 1v1 40% · 21st of 26 · 10 rounds
- 1600m 1v1 33% · 20th of 26 · 9 rounds
Winning the most points
- 1800m 4 gate WTA 77% · 2nd of 26 · 15 rounds
- 2000m 6 gate WTA 63% · 5th of 26 · 16 rounds
- 1000m 6 gate madness 62% · 8th of 26 · 13 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2200m 22 gate WTA
← all coresRuthless Roofer
- Nomad Godsbeats 57% · 3 races · 0 won · 0 top 3
- Mr. Misterbeats 56% · 3 races · 1 won · 1 top 3
- Terrible Cometbeats 51% · 3 races · 0 won · 0 top 3
- boatloadbeats 49% · 3 races · 0 won · 0 top 3
- She Don't Wanna Manbeats 49% · 3 races · 0 won · 0 top 3
- Oxytocinbeats 48% · 3 races · 0 won · 0 top 3
- Bandit Advance Stormbeats 44% · 3 races · 0 won · 1 top 3
- Arthurbeats 38% · 3 races · 0 won · 0 top 3
- Meteoritebeats 32% · 3 races · 0 won · 0 top 3
- God Eaterbeats 30% · 3 races · 0 won · 1 top 3
- Larrys Pineapplebeats 10% · 3 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).