Team report · Lower league

JAH racing

Power 51.3 · #19 of 40 on Anchor · Power Rankings
Compare with
Losing the most points
  • 1200m 6 gate madness 34% · 36th of 40 · 30 rounds
  • 1600m 6 gate madness 34% · 35th of 40 · 20 rounds
  • 1800m 12 gate WTA 22% · 35th of 38 · 9 rounds
Winning the most points
  • 1400m 1v1 64% · 3rd of 40 · 25 rounds
  • 1000m 6 gate madness 64% · 6th of 40 · 24 rounds
  • 1000m 1v1 56% · 10th of 40 · 36 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Anchor

The races that come up most on Anchor, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

JAH racing
Core1000m1v1avg 50% · 3.9/map2200m1v1avg 50% · 3.4/map1200m6 gate madnessavg 50% · 3.3/map2000m6 gate madnessavg 50% · 2.8/map1400m1v1avg 50% · 2.8/map1800m1v1avg 50% · 2.6/map1000m6 gate madnessavg 50% · 2.5/map1600m6 gate madnessavg 50% · 2.1/map2200m6 gate madnessavg 50% · 2.0/map1200m12 gate WTAavg 8.3% · 1.0/map
Maiden Voyage
Middle
Top 12%
Top 35%
Top 6%
top 3 10/14
Top 23%
★Top 1%
won 13/24
Middle
Top 9%
Top 12%
top 3 12/18
Middle
Retro JR
Top 34%
Bottom 18%
Top 34%
Bottom 24%
★Top 18%
won 16/25
Bottom 36%
Top 34%
Middle
top 3 11/20
Bottom 18%
Middle
won 2/9
Electric Slide
★Top 11%
won 15/24
—
Top 39%
top 3 10/23
—
Middle
—
★Top 9%
top 3 11/16
—
—
Bottom 21%
Vanilla Splice
Top 35%
Top 37%
won 15/33
Top 29%
Middle
Middle
Top 33%
Top 35%
Top 25%
Top 37%
top 3 10/18
Top 32%
Fast&Furious
Top 33%
Bottom 38%
Top 40%
top 3 7/23
Middle
Top 18%
Bottom 32%
Top 34%
top 3 13/24
Top 12%
Bottom 39%
Top 25%
won 3/9
The Family Jewels
Bottom 21%
Bottom 26%
Top 27%
top 3 8/20
Bottom 28%
Top 31%
Bottom 16%
Bottom 16%
Top 31%
Bottom 22%
Bottom 11%
won 1/6
Top Gear
Bottom 19%
won 3/8
Bottom 6%
Bottom 40%
top 3 4/7
—
Bottom 23%
Bottom 9%
Bottom 22%
top 3 3/8
Bottom 11%
Bottom 8%
Top 26%
won 1/2
Crown Jewel
—
Bottom 38%
—
Middle
top 3 4/11
—
Top 10%
—
Bottom 39%
Bottom 39%
top 3 3/14
—
Palette
Top 26%
won 2/4
Bottom 9%
★Top 14%
Bottom 9%
Bottom 21%
Bottom 9%
Top 25%
Bottom 8%
Bottom 10%
Top 39%
won 0/9
Ca$h Cow
Bottom 23%
★Top 7%
Bottom 15%
★Top 5%
top 3 14/20
Bottom 27%
Top 20%
Bottom 21%
Bottom 37%
★Top 3%
Bottom 3%
Im the captain now
Bottom 18%
—
Bottom 25%
Middle
—
Middle
Bottom 18%
top 3 8/19
Top 24%
—
Bottom 18%
I win
Middle
Middle
Bottom 35%
top 3 4/7
Middle
top 3 1/5
Top 38%
Top 24%
Middle
Top 33%
top 3 4/5
Middle
Top 36%
Mrs.Dash
Middle
Middle
Bottom 23%
Middle
Bottom 36%
Top 7%
Middle
top 3 3/5
★Top 8%
Middle
Bottom 2%
won 0/2
Big League Chew
Bottom 31%
Bottom 27%
Middle
top 3 3/7
Bottom 37%
Top 23%
Bottom 34%
Bottom 32%
Bottom 15%
Bottom 29%
Top 25%
Big Guy
Top 15%
Bottom 18%
Bottom 15%
Bottom 23%
—
Bottom 38%
Top 14%
Top 39%
top 3 8/15
Bottom 20%
Middle
So good
Bottom 39%
—
Top 38%
—
Bottom 34%
—
Bottom 38%
Bottom 2%
top 3 3/15
—
Bottom 32%
Rexxx
Bottom 1%
Bottom 1%
Bottom 1%
Bottom 1%
top 3 1/5
Bottom 2%
Bottom 2%
Bottom 1%
Bottom 1%
top 3 0/5
Bottom 1%
top 3 0/4
Bottom 13%
Mr.Splice
Top 21%
Top 37%
Top 33%
Top 19%
top 3 5/11
—
Top 19%
Top 22%
Top 18%
Top 37%
★Top 13%
Maiden 2.0
Bottom 39%
Middle
Bottom 1%
top 3 0/3
—
Middle
—
Middle
—
Middle
Bottom 5%
won 0/7
Maiden JR
Bottom 8%
Bottom 10%
Bottom 4%
Bottom 7%
top 3 0/9
Bottom 1%
Bottom 3%
Bottom 7%
Bottom 12%
Bottom 9%
Bottom 20%
Corkscrew
Middle
Bottom 4%
Middle
Bottom 35%
Bottom 15%
Bottom 6%
Middle
Bottom 6%
Bottom 7%
Middle
won 0/7
Big Shiny Tunes
Bottom 31%
Bottom 40%
Bottom 13%
Bottom 24%
Middle
Middle
Bottom 31%
Middle
Bottom 40%
Middle
won 0/3

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Maiden Voyage651.3× avg
Retro JR641.2× avg
Electric Slide631.1× avg
Vanilla Splice601.0× avg
Fast&Furious590.9× avg
The Family Jewels260.9× avg
Top Gear250.9× avg
Crown Jewel250.6× avg
Palette230.5× avg
Ca$h Cow201.4× avg
Im the captain now190.8× avg
I win171.1× avg
Mrs.Dash160.9× avg
Big League Chew160.9× avg
Big Guy151.1× avg
So good150.4× avg
Rexxx140.1× avg
Mr.Splice110.9× avg
Maiden 2.0100.0× avg
Maiden JR90.0× avg
Corkscrew70.0× avg
Big Shiny Tunes30.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Anchor, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.

11000m 1v1100%56%
21000m 6 gate madness100%64%
31200m 12 gate WTA100%78%
41400m 1v1100%64%
51200m 6 gate madness100%34%
61800m 1v1100%55%
71600m 6 gate madness100%34%
81800m 12 gate WTA100%22%
92200m 1v1100%47%
102000m 6 gate madness100%56%
112200m 6 gate madness100%39%
121000m 1v1100%56%
131000m 6 gate madness100%64%
141400m 1v1100%64%
151200m 6 gate madness100%34%
161800m 1v1100%55%
171600m 6 gate madness100%34%
182200m 1v1100%47%
191000m 1v1100%56%
201200m 6 gate madness99%34%
212000m 6 gate madness99%56%
222200m 6 gate madness97%39%
232200m 1v193%47%
241000m 1v187%56%
251400m 1v180%64%
262000m 6 gate madness74%56%
271800m 1v164%55%
281000m 6 gate madness51%64%
292200m 1v141%47%
301200m 6 gate madness25%34%
311600m 6 gate madness12%34%
321200m 1v112%0%
332000m 6 gate madness7%56%
341400m 6 gate madness7%0%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).