Team report · Lower league

JAH racing

Power 44.7 · #33 of 40 · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 28% · 35th of 40 · 78 rounds
  • 1200m 6 gate madness 34% · 37th of 40 · 30 rounds
  • 1800m 4 gate WTA 37% · 35th of 40 · 35 rounds
Winning the most points
  • 1800m 24 gate madness 59% · 10th of 40 · 51 rounds
  • 1400m 1v1 61% · 5th of 40 · 34 rounds
  • 2200m 16 gate WTA 64% · 10th of 39 · 22 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Palette57244%
Retro JR56550%
Maiden Voyage55564%
Mrs.Dash50955%
She's pretty mid47751%
Vanilla Splice47254%
Rexxx45125%
Big League Chew44346%
Big Shiny Tunes39945%
I win37852%
Top Gear36542%
Splice35642%
Corkscrew32941%
Fast&Furious32052%
Crown Jewel15245%
Maiden 2.014147%
Ca$h Cow14157%
Mr.Splice13358%
Electric Slide12155%
Big Guy10849%
So good8045%
Maiden JR8032%
Im the captain now7344%
Maiden Eater6431%
The Family Jewels6047%
Eminem2155%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).