Team report · Lower league

House o' rugs

Power 61.2 · #7 of 24 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1200m 22 gate WTA 33% · 18th of 24 · 6 rounds
Winning the most points
  • 1600m 22 gate WTA 83% · 3rd of 24 · 6 rounds
  • 2200m 24 gate madness 60% · 8th of 24 · 12 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

House o' rugs
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.3/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Aurora Whorealis
Middle
top 3 0/12
Bottom 34%
won 0/4
Top 9%
top 3 1/4
Top 6%
won 2/6
Top 24%
top 3 0/4
Bottom 9%
won 0/6
Special olympics
Bottom 5%
top 3 0/12
Bottom 18%
top 3 0/4
Bottom 23%
won 0/4
Bottom 27%
top 3 0/4
Bottom 4%
won 0/3
Beaver Pelt
Top 23%
top 3 1/12
Top 25%
won 0/4
Top 12%
top 3 1/4
Top 18%
won 0/6
Top 9%
Top 24%
won 0/3
El ducha de oro
Top 11%
top 3 3/12
Top 16%
won 0/4
★Top 5%
top 3 2/4
Top 15%
won 0/6
Top 6%
won 0/3
April O'Neil
Top 16%
top 3 2/12
Top 6%
won 0/4
Top 10%
top 3 0/4
Top 28%
won 1/6
Top 35%
Middle
Top 38%
Bottom 17%
Top 19%
won 0/3
Mr Rogers
Top 23%
top 3 2/12
Top 12%
Top 13%
top 3 0/4
Top 25%
Top 7%
won 0/6
Top 15%
top 3 0/4
Top 23%
Top 11%
won 0/1
Top 25%
Top 26%
Bert Haul
Top 34%
top 3 2/12
Middle
won 0/4
Top 37%
top 3 1/4
Top 36%
won 0/3
Bootleg Station Wagon
Middle
Middle
won 0/4
Top 38%
top 3 1/4
Middle
Top 39%
won 0/6
Top 19%
top 3 0/4
Top 36%
won 0/6
Top 23%
won 0/1
Middle
Ally Sheedy
Middle
top 3 0/12
Bottom 21%
won 0/4
Bottom 4%
top 3 0/4
Middle
won 0/3
Healthy Bush
Bottom 11%
top 3 0/12
Bottom 13%
won 0/6
Bottom 13%
top 3 0/2
Bottom 9%
won 0/3
Quick splice bargain bin
Top 8%
won 1/4
Top 37%
won 0/6
Middle
top 3 0/4
Top 19%
won 1/6
★Top 6%
top 3 0/2
Hell Bent for Leather
Top 2%
top 3 6/12
Middle
won 0/4
Bottom 17%
top 3 0/4
Top 3%
won 0/3
Flying Gerbil
Middle
Top 30%
won 0/4
Middle
won 0/6
Top 11%
top 3 2/4
Top 18%
won 1/6
Top 31%
top 3 0/2
Middle
Fake News
Top 8%
won 0/4
Middle
won 0/6
Top 9%
top 3 1/4
Middle
won 0/6
Top 7%
top 3 0/2
Larry²
Top 24%
top 3 1/4
Middle
★Top 3%
won 1/6
Middle
top 3 0/4
Middle
Middle
won 0/3
Colonel Sanders
Middle
Top 39%
won 0/4
Top 21%
top 3 1/4
Top 31%
Top 12%
won 1/6
Middle
top 3 1/4
Top 16%
Middle
won 0/1
Top 36%
Boo! Khakis
★Top 2%
top 3 5/12
★Top 4%
won 2/4
Top 31%
Top 15%
★Top 1%
won 0/3
Uptown Girl
Top 13%
top 3 1/12
Top 14%
won 2/4
Top 16%
Top 6%
Top 12%
won 0/3
Thrill of the hunt
Bottom 34%
Middle
Middle
Middle
won 0/4
Middle
Middle
top 3 1/4
Middle
won 0/6
Middle
won 0/1
Middle
top 3 0/2
Dirt Queen
Top 19%
won 0/4
Top 12%
top 3 1/4
Top 34%
won 0/6
Top 24%
top 3 1/2
Margaret Quaalude
Bottom 39%
won 0/4
Middle
won 0/6
Gnaester
★Top 7%
won 1/4
★Top 3%
★Top 5%
won 0/6
★Top 1%
Top 6%
top 3 0/2
Gozer the Gozerian
Top 22%
won 0/4
Middle
Middle
won 0/6
Middle
Top 21%
top 3 0/2
Get some stink on it
Bottom 19%
won 0/4
Bottom 30%
top 3 0/4
Bottom 20%
Bottom 24%
top 3 0/2
Lace Panties
Bottom 3%
won 0/4
Bottom 5%
Bottom 4%
Bottom 4%
Bottom 5%
top 3 0/2

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Aurora Whorealis400.9× avg
Special olympics370.0× avg
Beaver Pelt361.2× avg
El ducha de oro361.5× avg
April O'Neil360.9× avg
Mr Rogers310.6× avg
Bert Haul291.1× avg
Bootleg Station Wagon291.0× avg
Ally Sheedy290.0× avg
Healthy Bush280.0× avg
Quick splice bargain bin272.0× avg
Hell Bent for Leather262.2× avg
Flying Gerbil251.7× avg
Fake News250.6× avg
Larry²251.9× avg
Colonel Sanders232.3× avg
Boo! Khakis223.6× avg
Uptown Girl221.8× avg
Thrill of the hunt190.7× avg
Dirt Queen181.5× avg
Margaret Quaalude130.0× avg
Gnaester131.2× avg
Gozer the Gozerian130.0× avg
Get some stink on it120.0× avg
Lace Panties70.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%100%
22200m 24 gate madness100%60%
31000m 22 gate WTA100%45%
42200m 24 gate madness100%60%
52000m 22 gate WTA100%100%
61800m 24 gate madness100%100%
71600m 22 gate WTA100%83%
81400m 24 gate madness100%50%
91200m 22 gate WTA100%33%
102200m 24 gate madness100%60%
111400m 22 gate WTA100%100%
121000m 24 gate madness100%0%
132200m 22 gate WTA100%0%
141400m 24 gate madness100%50%
151600m 22 gate WTA100%83%
161800m 24 gate madness100%100%
172000m 22 gate WTA100%100%
182200m 24 gate madness96%60%
191200m 22 gate WTA93%33%
202200m 24 gate madness86%60%
211000m 22 gate WTA82%45%
221800m 24 gate madness82%100%
231000m 22 gate WTA79%45%
241200m 24 gate madness71%0%
251400m 22 gate WTA64%100%
261600m 24 gate madness54%100%
271000m 22 gate WTA50%45%
281800m 24 gate madness36%100%
292000m 22 gate WTA29%100%
302200m 24 gate madness18%60%
311800m 22 gate WTA11%47%
322200m 24 gate madness11%60%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).