Team report · Lower league

House o' rugs

Power 49.8 · #25 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1400m 24 gate madness 30% · 33rd of 39 · 20 rounds
  • 1200m 22 gate WTA 30% · 35th of 39 · 20 rounds
  • 1000m 24 gate madness 20% · 36th of 38 · 10 rounds
Winning the most points
  • 2000m 22 gate WTA 67% · 4th of 40 · 32 rounds
  • 1800m 24 gate madness 58% · 11th of 40 · 35 rounds
  • 2200m 24 gate madness 54% · 15th of 40 · 54 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Mr Rogers2751.6× avg
Thrill of the hunt2650.7× avg
Bootleg Station Wagon2651.0× avg
Colonel Sanders2631.2× avg
April O'Neil2291.4× avg
Thick thighs save lives2230.1× avg
Malkovich Malkovich?1881.7× avg
Beaver Pelt1791.4× avg
Boo! Khakis1602.1× avg
Uptown Girl1531.4× avg
Slava Ukraini!1530.2× avg
Jasper's Brat1530.8× avg
Lace Panties1220.0× avg
Gnaester1221.5× avg
Gozer the Gozerian1221.3× avg
Flying Gerbil1061.3× avg
Get some stink on it960.3× avg
Larry²860.4× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%67%
22200m 24 gate madness100%54%
31000m 22 gate WTA100%45%
42200m 24 gate madness100%54%
52000m 22 gate WTA100%67%
61800m 24 gate madness100%58%
71600m 22 gate WTA100%45%
81400m 24 gate madness100%30%
91200m 22 gate WTA100%30%
102200m 24 gate madness100%54%
111400m 22 gate WTA100%39%
121000m 24 gate madness100%20%
132200m 22 gate WTA100%60%
141400m 24 gate madness100%30%
151600m 22 gate WTA100%45%
161800m 24 gate madness100%58%
172000m 22 gate WTA100%67%
182200m 24 gate madness99%54%
191200m 22 gate WTA96%30%
202200m 24 gate madness92%54%
211000m 22 gate WTA89%45%
221800m 24 gate madness81%58%
231000m 22 gate WTA72%45%
241200m 24 gate madness63%78%
251400m 22 gate WTA59%39%
261600m 24 gate madness49%71%
271000m 22 gate WTA43%45%
281800m 24 gate madness34%58%
292000m 22 gate WTA19%67%
302200m 24 gate madness11%54%
311800m 22 gate WTA8%50%
322200m 24 gate madness8%54%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).