Team report · Lower league

House o' rugs

Power 52.3 · #17 of 40 · Power Rankings
Compare with
Losing the most points
  • 1400m 24 gate madness 30% · 33rd of 39 · 20 rounds
  • 1200m 22 gate WTA 30% · 35th of 39 · 20 rounds
  • 1400m 6 gate WTA 22% · 37th of 39 · 9 rounds
Winning the most points
  • 2000m 22 gate WTA 67% · 4th of 40 · 32 rounds
  • 1600m 6 gate madness 67% · 4th of 40 · 40 rounds
  • 1600m 24 gate WTA 67% · 6th of 40 · 18 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Thrill of the hunt59352%
Mr Rogers58551%
Thick thighs save lives49350%
April O'Neil46252%
Gnaester44356%
Bootleg Station Wagon44349%
Jasper's Brat42955%
Boo! Khakis41155%
Beaver Pelt36648%
Colonel Sanders36046%
Uptown Girl33651%
Slava Ukraini!31254%
Malkovich Malkovich?27949%
Gozer the Gozerian24052%
Flying Gerbil20950%
Lace Panties19255%
Larry²16143%
Get some stink on it15148%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).