Compare with
Losing the most points
- 2000m 6 gate madness 44% · 21st of 32 · 13 rounds
- 1400m 1v1 48% · 19th of 32 · 14 rounds
Winning the most points
- 1200m 6 gate madness 73% · 3rd of 33 · 17 rounds
- 1600m 6 gate madness 79% · 2nd of 32 · 12 rounds
- 1000m 1v1 63% · 5th of 33 · 20 rounds
Maps, best to worst
Strongest cores
- Mr Rogers1.2× avg · 23 races
- Thrill of the hunt1.2× avg · 54 races
- Thick thighs save lives1.2× avg · 31 races
Cores that need work
- April O'Neil0.0× avg · 10 races
- Bootleg Station Wagon0.6× avg · 17 races
- Boo! Khakis0.9× avg · 23 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).