Compare with
Losing the most points
- 2200m 24 gate madness 0% · 34th of 34 · 10 rounds
- 1200m 6 gate WTA 24% · 28th of 33 · 9 rounds
- 1600m 24 gate WTA 30% · 31st of 32 · 11 rounds
Winning the most points
- 2000m 6 gate madness 79% · 2nd of 32 · 9 rounds
- 1600m 6 gate madness 71% · 4th of 32 · 8 rounds
- 2200m 1v1 68% · 5th of 32 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2000m 22 gate WTA
← all coresDanshan
- Madness 3beats 72% · 6 races · 0 won · 1 top 3
- BOT v2 Drake Crimsonbeats 76% · 2 races · 0 won · 1 top 3
- BOT Nero Flarewindbeats 65% · 6 races · 2 won · 2 top 3
- BOT v2 Orion Steelheartbeats 64% · 4 races · 0 won · 0 top 3
- Haunted Nitrobeats 62% · 4 races · 0 won · 1 top 3
- BOT Kane Grimspirebeats 67% · 2 races · 0 won · 1 top 3
- Knot Wardenbeats 57% · 4 races · 0 won · 2 top 3
- Ferrari vs Fordbeats 51% · 4 races · 0 won · 0 top 3
- BOT v2 Juno Ironcladbeats 50% · 4 races · 0 won · 1 top 3
- BOT Kael Duskbladebeats 50% · 2 races · 0 won · 0 top 3
- Text Mebeats 50% · 2 races · 0 won · 1 top 3
- BOT Astra Darkmoorbeats 45% · 2 races · 0 won · 0 top 3
- BOT Kael Ghoststepbeats 44% · 4 races · 0 won · 0 top 3
- BOT Nyx Blackthornbeats 42% · 4 races · 0 won · 0 top 3
- BOT v2 Astra Stormbornbeats 38% · 2 races · 0 won · 0 top 3
- Lethal Chaosbeats 33% · 6 races · 0 won · 0 top 3
- BOT Orion Duskbladebeats 17% · 2 races · 0 won · 0 top 3
- Unlit Cellbeats 23% · 4 races · 0 won · 0 top 3
- Hog Headbeats 7% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).