Compare with
Losing the most points
- 2200m 24 gate madness 0% · 34th of 34 · 10 rounds
- 1200m 6 gate WTA 24% · 28th of 33 · 9 rounds
- 1600m 24 gate WTA 30% · 31st of 32 · 11 rounds
Winning the most points
- 2000m 6 gate madness 79% · 2nd of 32 · 9 rounds
- 1600m 6 gate madness 71% · 4th of 32 · 8 rounds
- 2200m 1v1 68% · 5th of 32 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 22 gate WTA
← all coresDanshan
- Ferrari vs Fordbeats 71% · 2 races · 0 won · 1 top 3
- BOT Nyx Blackthornbeats 55% · 2 races · 0 won · 0 top 3
- BOT v2 Drake Crimsonbeats 52% · 2 races · 0 won · 0 top 3
- BOT v2 Orion Steelheartbeats 48% · 2 races · 0 won · 0 top 3
- Hog Headbeats 48% · 2 races · 0 won · 0 top 3
- BOT Kael Ghoststepbeats 45% · 2 races · 0 won · 0 top 3
- Unlit Cellbeats 40% · 2 races · 0 won · 0 top 3
- Long Ride Mollybeats 40% · 2 races · 0 won · 0 top 3
- Knot Wardenbeats 33% · 2 races · 0 won · 0 top 3
- BOT Astra Darkmoorbeats 33% · 2 races · 0 won · 0 top 3
- Text Mebeats 31% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).