Team report · all teams

Danshan

Power 18.0 · #33 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 0% · 32nd of 33 · 8 rounds
  • 2000m 22 gate WTA 33% · 22nd of 33 · 6 rounds
Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Danshan
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.0/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
BOT Rex Blackthorn
6.9%
top 3 0/6
2.4%
8.8%
top 3 0/2
2.4%
won 0/2
2.6%
won 0/2
11%
top 3 0/4
2.6%
won 0/1
3.1%
7.6%
top 3 0/2
2.3%
BOT Blaze Frostfang
9.6%
top 3 1/6
4.3%
10%
top 3 0/4
2.8%
won 0/2
3.0%
13%
top 3 1/4
3.6%
won 0/1
4.1%
8.9%
top 3 0/2
3.1%
BOT Vex Ghoststep
8.4%
top 3 0/4
—
7.5%
top 3 0/4
2.6%
won 0/2
2.5%
8.7%
top 3 0/4
2.4%
won 0/3
2.7%
8.1%
top 3 0/2
2.7%
BOT v2 Juno Ironclad
12%
top 3 0/4
3.6%
won 0/4
14%
top 3 0/2
2.6%
won 0/2
4.1%
11%
top 3 0/4
—
3.5%
8.4%
top 3 0/2
3.4%
BOT Nero Flarewind
★20%
top 3 0/4
★5.8%
won 2/6
★18%
3.9%
won 0/2
—
11%
top 3 2/4
2.5%
3.7%
11%
top 3 1/2
★7.8%
BOT v2 Sable Skyrunner
6.6%
top 3 0/8
2.4%
7.6%
top 3 0/2
2.5%
2.4%
won 1/4
8.4%
top 3 0/2
2.6%
2.6%
7.8%
2.3%
won 0/2
BOT v2 Nero Ashbane
12%
top 3 1/6
2.6%
15%
top 3 0/2
2.6%
won 0/2
2.3%
won 1/2
8.2%
top 3 0/4
2.3%
2.6%
8.0%
top 3 0/2
3.8%
Unlit Cell
6.3%
top 3 0/2
2.3%
won 0/4
6.7%
top 3 0/2
2.6%
2.4%
won 0/2
6.8%
top 3 0/2
2.5%
won 0/1
2.3%
won 0/2
8.3%
2.3%
won 0/2
Knot Warden
7.9%
top 3 1/2
3.1%
won 0/4
13%
top 3 0/2
2.3%
★5.7%
won 1/2
12%
top 3 0/2
3.0%
won 0/1
3.9%
won 0/2
6.8%
2.6%
won 0/2
Haunted Nitro
7.7%
top 3 0/2
3.2%
won 0/4
8.1%
top 3 1/2
2.5%
won 0/2
2.7%
won 0/2
9.9%
top 3 0/2
2.5%
won 0/1
3.0%
7.6%
2.5%
won 0/2
BOT v2 Orion Steelheart
6.4%
top 3 0/2
2.3%
won 0/4
6.5%
top 3 0/2
2.3%
2.3%
won 0/2
6.4%
2.3%
won 0/3
2.3%
won 0/2
6.4%
2.3%
won 0/2
Lethal Chaos
6.4%
top 3 0/2
2.3%
won 0/6
—
2.4%
won 0/2
2.3%
won 0/2
7.3%
top 3 0/2
2.5%
won 0/1
2.4%
7.5%
top 3 0/2
2.3%
Madness 3
7.0%
top 3 0/2
2.3%
won 0/6
7.3%
2.3%
won 0/2
2.3%
won 0/2
6.7%
top 3 0/2
2.3%
won 0/1
2.3%
6.4%
top 3 0/2
2.3%
BOT Nyx Blackthorn
6.3%
top 3 0/2
2.3%
won 0/4
6.3%
top 3 0/2
2.3%
2.3%
won 0/2
6.7%
2.3%
won 0/3
2.3%
won 0/2
6.5%
2.3%
won 0/2
BOT Kael Ghoststep
6.3%
top 3 0/2
2.3%
won 0/4
6.8%
top 3 0/2
2.3%
2.5%
won 0/2
6.5%
2.3%
won 0/3
2.3%
won 0/2
6.8%
2.3%
won 0/2
Ferrari vs Ford
7.6%
top 3 0/2
2.9%
won 0/4
11%
top 3 0/2
2.3%
3.2%
won 0/2
11%
4.4%
won 0/2
3.4%
won 0/2
6.7%
2.5%
won 0/2
BOT v2 Drake Crimson
8.5%
top 3 0/4
2.6%
won 0/2
8.4%
top 3 0/2
—
2.5%
won 0/2
7.1%
2.4%
won 0/2
2.4%
won 0/2
—
2.7%
won 0/2
Text Me
6.4%
top 3 0/4
2.3%
won 0/2
6.9%
top 3 0/2
2.3%
2.4%
won 0/2
7.1%
top 3 0/2
2.3%
won 0/2
2.4%
won 0/2
6.7%
2.3%
BOT Orion Duskblade
7.5%
top 3 0/4
3.3%
won 0/2
7.4%
top 3 0/2
2.7%
2.7%
won 0/2
★13%
top 3 0/2
2.9%
won 0/2
4.6%
8.4%
top 3 0/2
2.5%
BOT Astra Darkmoor
6.7%
top 3 2/4
2.4%
won 0/2
10%
top 3 0/2
2.3%
2.4%
won 0/2
6.6%
2.3%
won 0/2
2.3%
won 0/2
6.6%
2.3%
won 0/2
BOT Kane Grimspire
6.3%
top 3 0/6
2.3%
won 0/2
6.3%
top 3 0/2
2.5%
2.3%
won 0/2
7.0%
top 3 0/2
—
2.3%
8.0%
top 3 0/2
2.3%
Hog Head
14%
top 3 2/4
3.9%
won 0/2
8.0%
top 3 0/2
2.3%
3.3%
won 0/2
8.3%
top 3 0/2
2.3%
won 0/2
2.7%
won 0/2
6.5%
4.2%
Long Ride Molly
15%
top 3 0/6
3.7%
11%
top 3 1/2
—
3.3%
won 0/2
7.6%
4.4%
won 0/2
2.5%
won 0/2
—
5.3%
won 0/2
BOT v2 Astra Stormborn
6.5%
top 3 0/4
2.3%
won 0/2
7.6%
top 3 0/2
2.3%
won 0/2
2.5%
won 0/2
9.3%
top 3 0/2
—
2.8%
6.9%
top 3 0/2
2.3%
BOT Kael Duskblade
8.7%
top 3 1/4
2.6%
won 0/2
12%
top 3 1/2
2.5%
won 0/2
2.5%
won 0/2
6.5%
top 3 0/2
—
2.3%
7.8%
top 3 0/2
2.8%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
BOT Rex Blackthorn190.0× avg
BOT Blaze Frostfang190.9× avg
BOT Vex Ghoststep190.0× avg
BOT v2 Juno Ironclad180.0× avg
BOT Nero Flarewind183.1× avg
BOT v2 Sable Skyrunner180.6× avg
BOT v2 Nero Ashbane181.0× avg
Unlit Cell170.0× avg
Knot Warden171.6× avg
Haunted Nitro170.8× avg
BOT v2 Orion Steelheart170.0× avg
Lethal Chaos170.0× avg
Madness 3170.0× avg
BOT Nyx Blackthorn170.0× avg
BOT Kael Ghoststep170.0× avg
Ferrari vs Ford160.0× avg
BOT v2 Drake Crimson160.0× avg
Text Me160.0× avg
BOT Orion Duskblade160.0× avg
BOT Astra Darkmoor161.7× avg
BOT Kane Grimspire160.0× avg
Hog Head161.5× avg
Long Ride Molly160.7× avg
BOT v2 Astra Stormborn160.0× avg
BOT Kael Duskblade161.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%33%
22200m 24 gate madness100%0%
31000m 22 gate WTA100%0%
42200m 24 gate madness100%0%
52000m 22 gate WTA100%33%
61800m 24 gate madness100%0%
71600m 22 gate WTA100%75%
81400m 24 gate madness100%0%
91200m 22 gate WTA100%0%
102200m 24 gate madness100%0%
111400m 22 gate WTA100%0%
121000m 24 gate madness100%0%
132200m 22 gate WTA100%0%
141400m 24 gate madness100%0%
151600m 22 gate WTA100%75%
161800m 24 gate madness100%0%
172000m 22 gate WTA100%33%
182200m 24 gate madness99%0%
191200m 22 gate WTA92%0%
202200m 24 gate madness86%0%
211000m 22 gate WTA80%0%
221800m 24 gate madness75%0%
231000m 22 gate WTA65%0%
241200m 24 gate madness59%—
251400m 22 gate WTA54%0%
261600m 24 gate madness48%—
271000m 22 gate WTA36%0%
281800m 24 gate madness28%0%
292000m 22 gate WTA20%33%
302200m 24 gate madness13%0%
311800m 22 gate WTA6%—
322200m 24 gate madness6%0%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).