Compare with
Losing the most points
- 2200m 24 gate madness 0% · 33rd of 34 · 6 rounds
Winning the most points
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 100% 2r · 1.1/map | — | — | 25% 4r · 28th · 0.4/map | — | 100% 1r · 0.2/map | — |
| 6 gate madness | 0% 2r · 0.8/map | — | — | 100% 1r · 0.7/map | 0% 2r · 0.3/map | — | 0% 2r · 0.7/map |
| 12 gate madness | 100% 1r · 0.2/map | 50% 2r · 0.2/map | — | 25% 4r · 25th · 0.4/map | |||
| 24 gate madness | 33% 3r · 26th · 0.5/map | 100% 1r · 0.4/map | 50% 2r · 0.5/map | — | 0% 4r · 33rd · 1.1/map | 0% 6r · 33rd · 1.6/map | |
| 4 gate WTA | 0% 1r · 0.6/map | 0% 2r · 0.2/map | 0% 2r · 0.5/map | 50% 2r · 0.2/map | 0% 2r · 0.8/map | 50% 2r · 0.2/map | 0% 1r · 0.5/map |
| 6 gate WTA | 0% 3r · 33rd · 0.9/map | 0% 1r · 0.5/map | 0% 1r · 0.1/map | 0% 1r · 0.2/map | 0% 4r · 33rd · 1.1/map | 0% 2r · 0.2/map | |
| 12 gate WTA | — | — | |||||
| 16 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.6/map | — | — | 0% 2r · 0.6/map | ||
| 22 gate WTA | 0% 1r · 0.8/map | 0% 2r · 0.5/map | 0% 1r · 0.4/map | 50% 2r · 0.5/map | — | 33% 3r · 23rd · 0.8/map | 0% 1r · 0.2/map |
| 24 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.3/map | 0% 2r · 1.0/map | — | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 24 gate madness
← all coreswisdom-weaver
- spv03_01beats 91% · 1 race · 0 won · 1 top 3
- Burning Apexbeats 61% · 2 races · 0 won · 0 top 3
- BOT Orion Emberwraithbeats 59% · 2 races · 0 won · 1 top 3
- Wild Chargerbeats 61% · 1 race · 0 won · 0 top 3
- BOT Juno Vortexbeats 61% · 1 race · 0 won · 0 top 3
- BOT Blaze Stormbornbeats 50% · 2 races · 0 won · 0 top 3
- BOT Juno Grimspirebeats 50% · 2 races · 0 won · 0 top 3
- new pop #01beats 43% · 1 race · 0 won · 0 top 3
- chall-02beats 43% · 1 race · 0 won · 0 top 3
- Nimbus Trailblazerbeats 43% · 2 races · 0 won · 0 top 3
- BOT Zara Ghoststepbeats 30% · 1 race · 0 won · 0 top 3
- BOT Astra Ghoststepbeats 37% · 2 races · 0 won · 0 top 3
- BOT Nyx Crimsonbeats 26% · 1 race · 0 won · 0 top 3
- ww-d-01beats 17% · 1 race · 0 won · 0 top 3
- ww-freak-01beats 9% · 1 race · 0 won · 0 top 3
- BOT Blaze Duskbladebeats 0% · 1 race · 0 won · 0 top 3
- Sunset Symphonybeats 13% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).