Team report · all teams

wisdom-weaver

Power 19.4 · #34 of 34 · Power Rankings
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Losing the most points
  • 2200m 24 gate madness 0% · 33rd of 34 · 6 rounds
Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Nimbus Trailblazer3034%
BOT Blaze Duskblade2953%
ww-freak-012650%
BOT Blaze Stormborn2532%
Lethal Bandit2447%
BOT Juno Grimspire2430%
Youthful Racer2460%
BOT Nyx Crimson2347%
BOT Juno Vortex2347%
Burning Apex2335%
ww-d-012323%
Racing2349%
BOT Nova Shadowmourn2037%
BOT Kael Voidwalker2041%
BOT Astra Ghoststep2032%
Wild Charger1933%
BOT Zara Ghoststep1934%
chall-021923%
BOT Cypher Frostfang1926%
spv03_011826%
BOT Orion Emberwraith1751%
ww-cv2-0101011757%
new pop #011546%
Sunset Symphony1027%
BOT Kael Shadowmourn277%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).