Compare with
Losing the most points
- 2200m 24 gate madness 0% · 33rd of 34 · 6 rounds
Winning the most points
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 1v1 | 100% 2r · 1.1/map | — | — | 25% 4r · 28th · 0.4/map | — | 100% 1r · 0.2/map | — |
| 6 gate madness | 0% 2r · 0.8/map | — | — | 100% 1r · 0.7/map | 0% 2r · 0.3/map | — | 0% 2r · 0.7/map |
| 12 gate madness | 100% 1r · 0.2/map | 50% 2r · 0.2/map | — | 25% 4r · 25th · 0.4/map | |||
| 24 gate madness | 33% 3r · 26th · 0.5/map | 100% 1r · 0.4/map | 50% 2r · 0.5/map | — | 0% 4r · 33rd · 1.1/map | 0% 6r · 33rd · 1.6/map | |
| 4 gate WTA | 0% 1r · 0.6/map | 0% 2r · 0.2/map | 0% 2r · 0.5/map | 50% 2r · 0.2/map | 0% 2r · 0.8/map | 50% 2r · 0.2/map | 0% 1r · 0.5/map |
| 6 gate WTA | 0% 3r · 33rd · 0.9/map | 0% 1r · 0.5/map | 0% 1r · 0.1/map | 0% 1r · 0.2/map | 0% 4r · 33rd · 1.1/map | 0% 2r · 0.2/map | |
| 12 gate WTA | — | — | |||||
| 16 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.6/map | — | — | 0% 2r · 0.6/map | ||
| 22 gate WTA | 0% 1r · 0.8/map | 0% 2r · 0.5/map | 0% 1r · 0.4/map | 50% 2r · 0.5/map | — | 33% 3r · 23rd · 0.8/map | 0% 1r · 0.2/map |
| 24 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.3/map | 0% 2r · 1.0/map | — | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2000m 22 gate WTA
← all coreswisdom-weaver
- BOT Blaze Duskbladebeats 83% · 2 races · 1 won · 1 top 3
- Youthful Racerbeats 76% · 2 races · 0 won · 0 top 3
- ww-cv2-010101beats 67% · 2 races · 0 won · 0 top 3
- BOT Juno Vortexbeats 67% · 1 race · 0 won · 0 top 3
- BOT Kael Voidwalkerbeats 62% · 1 race · 0 won · 0 top 3
- Wild Chargerbeats 57% · 1 race · 0 won · 0 top 3
- BOT Zara Ghoststepbeats 52% · 1 race · 0 won · 0 top 3
- spv03_01beats 48% · 1 race · 0 won · 0 top 3
- BOT Astra Ghoststepbeats 48% · 1 race · 0 won · 0 top 3
- Sunset Symphonybeats 43% · 1 race · 0 won · 0 top 3
- BOT Orion Emberwraithbeats 38% · 2 races · 0 won · 0 top 3
- BOT Nyx Crimsonbeats 29% · 1 race · 0 won · 0 top 3
- ww-freak-01beats 29% · 1 race · 0 won · 0 top 3
- BOT Juno Grimspirebeats 24% · 1 race · 0 won · 0 top 3
- BOT Blaze Stormbornbeats 33% · 2 races · 0 won · 0 top 3
- BOT Nova Shadowmournbeats 37% · 3 races · 0 won · 0 top 3
- chall-02beats 31% · 2 races · 0 won · 0 top 3
- BOT Cypher Frostfangbeats 19% · 1 race · 0 won · 0 top 3
- Racingbeats 14% · 1 race · 0 won · 0 top 3
- Burning Apexbeats 32% · 3 races · 0 won · 0 top 3
- ww-d-01beats 5% · 1 race · 0 won · 0 top 3
- Nimbus Trailblazerbeats 7% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).