Team report ยท Lower league

๐ŸชƒEUREKA๐Ÿฆ˜

Power 68.6 ยท #1 of 23 on Miracles ยท Power Rankings
Compare with
Losing the most points
  • 1600m 22 gate WTA 42% ยท 16th of 23 ยท 12 rounds
  • 1200m 22 gate WTA 41% ยท 14th of 23 ยท 12 rounds
Winning the most points
  • 2200m 24 gate madness 70% ยท 1st of 23 ยท 20 rounds
  • 2000m 22 gate WTA 88% ยท 2nd of 19 ยท 8 rounds
  • 1000m 22 gate WTA 78% ยท 2nd of 21 ยท 8 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Platypus Nails8550%
Ghost Strike6956%
Hammered Beast6352%
Privileged Larry5951%
Crazy Desire5556%
Lazarus5147%
Nothing Missing5145%
Cuz Tokens4953%
Monaro4947%
Daisy Tokens4961%
Tokens4960%
Silva Surfer4965%
Parinirvana 4859%
Missing in Action3947%
Crazy Triumph3756%
The Kill Code3743%
Variance3753%
Nakatomi Plaza3660%
Starling Fang3556%
Grover Cookbook3553%
Uluru3055%
Virtual Insanity2956%
Getting Hammered2845%
Empress of Fire2265%
Fear is 4 Others1655%
Tamahagane 1552%
Bonus Tokens1459%
Doechii1343%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%88%
22200m 24 gate madness100%70%
31000m 22 gate WTA100%78%
42200m 24 gate madness100%70%
52000m 22 gate WTA100%88%
61800m 24 gate madness100%69%
71600m 22 gate WTA100%42%
81400m 24 gate madness100%50%
91200m 22 gate WTA100%41%
102200m 24 gate madness100%70%
111400m 22 gate WTA100%0%
121000m 24 gate madness100%100%
132200m 22 gate WTA100%53%
141400m 24 gate madness100%50%
151600m 22 gate WTA100%42%
161800m 24 gate madness100%69%
172000m 22 gate WTA100%88%
182200m 24 gate madness96%70%
191200m 22 gate WTA93%41%
202200m 24 gate madness85%70%
211000m 22 gate WTA85%78%
221800m 24 gate madness85%69%
231000m 22 gate WTA81%78%
241200m 24 gate madness74%67%
251400m 22 gate WTA67%0%
261600m 24 gate madness56%100%
271000m 22 gate WTA52%78%
281800m 24 gate madness37%69%
292000m 22 gate WTA30%88%
302200m 24 gate madness19%70%
311800m 22 gate WTA11%50%
322200m 24 gate madness11%70%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).