Team report ยท Lower league

๐ŸชƒEUREKA๐Ÿฆ˜

Power 51.2 ยท #14 of 26 on Measure ยท Power Rankings
Compare with
Losing the most points

No weak spots with enough rounds yet.

Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Hammered Beast3950%
Daisy Tokens3664%
Crazy Triumph3660%
Starling Fang3449%
Monaro3236%
Silva Surfer3056%
Tokens3059%
Cuz Tokens2754%
The Kill Code2747%
Missing in Action2756%
Parinirvana 2635%
Crazy Desire2651%
Platypus Nails2143%
Uluru1971%
Nothing Missing1846%
Nakatomi Plaza1854%
Getting Hammered1542%
Ghost Strike1527%
Virtual Insanity1553%
Lazarus1548%
Variance1344%
Empress of Fire1252%
Doechii1070%
Privileged Larry1057%
Fear is 4 Others938%
Bonus Tokens743%
Grover Cookbook760%
Tamahagane 654%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%60%
22200m 6 gate WTA100%60%
31000m 1v1100%40%
42200m 6 gate madness100%100%
52000m 12 gate madness100%80%
61800m 24 gate madness100%80%
71600m 4 gate WTA100%40%
81200m 6 gate WTA100%20%
91600m 1v1100%0%
101000m 6 gate madness100%80%
111400m 12 gate madness100%60%
121000m 24 gate madness100%40%
131200m 4 gate WTA100%80%
142000m 6 gate WTA100%60%
151600m 1v1100%0%
161800m 6 gate madness100%40%
172000m 12 gate madness100%80%
182200m 24 gate madness98%โ€”
191800m 4 gate WTA98%0%
201800m 6 gate WTA96%40%
212000m 1v192%โ€”
221600m 6 gate madness88%20%
231000m 12 gate madness88%โ€”
241200m 24 gate madness84%60%
251400m 4 gate WTA71%60%
261600m 6 gate WTA63%20%
271400m 1v149%33%
281800m 6 gate madness47%40%
291800m 12 gate madness39%100%
302200m 24 gate madness33%โ€”
311800m 4 gate WTA14%0%
322200m 6 gate WTA14%60%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).