Team report ยท Lower league

๐ŸชƒEUREKA๐Ÿฆ˜

Power 61.9 ยท #1 of 26 on Anchor ยท Power Rankings
Compare with
Losing the most points
  • 1000m 1v1 37% ยท 23rd of 26 ยท 11 rounds
  • 2000m 6 gate madness 30% ยท 24th of 26 ยท 7 rounds
Winning the most points
  • 2200m 1v1 75% ยท 3rd of 25 ยท 7 rounds
  • 1800m 1v1 64% ยท 4th of 25 ยท 8 rounds
  • 1000m 6 gate madness 57% ยท 13th of 25 ยท 8 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Anchor). Grey = fewer than 3 rounds. Blank = that segment isn't on Anchor. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit ยท Anchor

The races that come up most on Anchor, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (โ˜… = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ€“60%. Read down a column to pick who runs it.

๐ŸชƒEUREKA๐Ÿฆ˜
Core1000m1v1avg 50% ยท 3.8/map2200m1v1avg 50% ยท 3.3/map1200m6 gate madnessavg 50% ยท 3.2/map1400m1v1avg 50% ยท 2.8/map2000m6 gate madnessavg 50% ยท 2.7/map1800m1v1avg 50% ยท 2.6/map1000m6 gate madnessavg 50% ยท 2.5/map1600m6 gate madnessavg 50% ยท 2.2/map2200m6 gate madnessavg 50% ยท 1.9/map1200m12 gate WTAavg 8.3% ยท 1.0/map
Crazy Desire
Top 18%
won 4/11
Bottom 23%
Top 17%
top 3 1/7
Middle
โ€”
โ€”
Top 21%
top 3 5/8
Bottom 37%
Bottom 28%
โ˜…Top 3%
won 1/3
Crazy Triumph
Top 25%
โ€”
Top 27%
top 3 5/7
Top 18%
โ€”
โ€”
Top 26%
top 3 3/8
Bottom 30%
โ€”
Top 15%
won 1/3
Starling Fang
โ€”
Middle
โ€”
โ€”
Top 30%
top 3 3/4
Top 28%
won 5/8
โ€”
Top 26%
Middle
โ€”
The Kill Code
Top 16%
โ€”
Top 38%
Top 21%
โ€”
โ€”
Top 18%
top 3 4/8
โ€”
โ€”
Top 31%
won 0/3
Empress of Fire
โ˜…Top 1%
โ€”
โ˜…Top 5%
top 3 5/5
Middle
โ€”
โ€”
โ˜…Top 1%
โ€”
โ€”
Top 13%
won 0/2
Silva Surfer
โ€”
Top 30%
โ€”
โ€”
Top 15%
top 3 1/7
โ˜…Top 5%
โ€”
Top 26%
Top 31%
โ€”
Parinirvana
Middle
Bottom 36%
Bottom 16%
Middle
Top 35%
Top 26%
Middle
Top 29%
top 3 3/3
Bottom 37%
Middle
Hammered Beast
Top 38%
Middle
Middle
Top 29%
Top 33%
Top 14%
Top 39%
โ˜…Top 12%
top 3 2/3
Middle
Middle
Tokens
โ€”
Top 8%
won 1/3
โ€”
โ€”
Top 11%
Top 12%
โ€”
Bottom 32%
Top 10%
top 3 3/5
โ€”
Monaro
โ€”
Middle
โ€”
โ€”
Middle
top 3 3/7
Bottom 30%
โ€”
Bottom 29%
Middle
โ€”
Bonus Tokens
โ€”
โ˜…Top 6%
won 4/4
โ€”
โ€”
โ€”
โ€”
โ€”
โ€”
โ˜…Top 3%
top 3 2/3
โ€”
Nothing Missing
Middle
Bottom 31%
Top 35%
top 3 0/2
Top 23%
won 1/1
โ€”
Middle
Middle
Top 35%
Bottom 34%
Top 27%
Platypus Nails
Bottom 25%
Top 30%
Top 20%
โ˜…Top 12%
Top 36%
Top 26%
Bottom 27%
Top 29%
Top 31%
Top 15%
Getting Hammered
Middle
Middle
โ€”
Middle
Top 30%
top 3 0/3
Middle
Middle
Bottom 30%
Middle
โ€”
Daisy Tokens
โ€”
Top 19%
โ€”
โ€”
Top 4%
Top 17%
โ€”
โ€”
Top 20%
top 3 1/5
โ€”
Lazarus
Bottom 15%
โ€”
Top 34%
Bottom 34%
โ€”
โ€”
Bottom 17%
Middle
โ€”
Top 13%
won 0/3
Missing in Action
Top 31%
โ€”
Top 30%
Middle
โ€”
โ€”
Top 31%
Bottom 31%
โ€”
Top 16%
won 1/3
Uluru
โ€”
โ€”
โ€”
โ€”
โ˜…Top 4%
Top 11%
โ€”
Top 27%
top 3 1/3
โ€”
โ€”
Nakatomi Plaza
โ€”
โ€”
Top 27%
Top 12%
won 0/1
โ€”
Top 27%
โ€”
Top 29%
โ€”
Top 9%
Cuz Tokens
โ€”
Top 24%
โ€”
โ€”
Top 36%
Top 38%
โ€”
โ€”
Top 25%
top 3 0/2
โ€”
Grover Cookbook
โ€”
Top 30%
โ€”
โ€”
Top 13%
Top 5%
โ€”
Bottom 35%
Top 31%
โ€”
Ghost Strike
Middle
Top 28%
Bottom 29%
Bottom 16%
Middle
Top 38%
Middle
Middle
Top 30%
Top 38%
Virtual Insanity
Middle
โ€”
Top 29%
Bottom 28%
โ€”
โ€”
Middle
โ€”
โ€”
Top 13%
won 0/1
Privileged Larry
โ€”
Middle
Bottom 11%
โ€”
Top 34%
Top 13%
โ€”
Top 14%
Middle
Middle

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Crazy Desire290.8ร— avg
Crazy Triumph191.2ร— avg
Starling Fang181.4ร— avg
The Kill Code110.9ร— avg
Empress of Fire111.5ร— avg
Silva Surfer100.6ร— avg
Parinirvana 91.5ร— avg
Hammered Beast90.9ร— avg
Tokens81.0ร— avg
Monaro70.9ร— avg
Bonus Tokens71.7ร— avg
Nothing Missing61.3ร— avg
Platypus Nails50.8ร— avg
Getting Hammered50.0ร— avg
Daisy Tokens50.4ร— avg
Lazarus41.3ร— avg
Missing in Action41.3ร— avg
Uluru30.7ร— avg
Nakatomi Plaza31.3ร— avg
Cuz Tokens20.0ร— avg
Grover Cookbook26.0ร— avg
Ghost Strike20.0ร— avg
Virtual Insanity10.0ร— avg
Privileged Larry10.0ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Anchor, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Anchor.

11000m 1v1100%37%
21000m 6 gate madness100%57%
31200m 12 gate WTA100%100%
41400m 1v1100%50%
51200m 6 gate madness100%52%
61800m 1v1100%64%
71600m 6 gate madness100%100%
81800m 12 gate WTA100%100%
92200m 1v1100%75%
102000m 6 gate madness100%30%
112200m 6 gate madness100%21%
121000m 1v1100%37%
131000m 6 gate madness100%57%
141400m 1v1100%50%
151200m 6 gate madness100%52%
161800m 1v1100%64%
171600m 6 gate madness100%100%
182200m 1v1100%75%
191000m 1v196%37%
201200m 6 gate madness95%52%
212000m 6 gate madness87%30%
222200m 6 gate madness85%21%
232200m 1v185%75%
241000m 1v184%37%
251400m 1v176%50%
262000m 6 gate madness71%30%
271800m 1v162%64%
281000m 6 gate madness49%57%
292200m 1v136%75%
301200m 6 gate madness22%52%
311600m 6 gate madness16%100%
321200m 1v116%100%
332000m 6 gate madness7%30%
341400m 6 gate madness7%100%
351200m 6 gate madness5%52%
362200m 1v15%75%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).