- 1200m 22 gate WTA 33% · 17th of 24 · 9 rounds
- 1800m 4 gate WTA 45% · 14th of 26 · 9 rounds
- 1600m 24 gate WTA 47% · 11th of 23 · 7 rounds
- 2200m 6 gate madness 83% · 1st of 26 · 12 rounds
- 1000m 1v1 66% · 4th of 26 · 21 rounds
- 2200m 24 gate madness 64% · 4th of 24 · 16 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit
The races that come up most across the four maps, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 1000m1v1avg 50% · 1.5/map | 2200m24 gate madnessavg 13% · 1.2/map | 1000m6 gate madnessavg 50% · 1.1/map | 1400m1v1avg 50% · 1.0/map | 1200m6 gate madnessavg 50% · 1.0/map | 2200m1v1avg 50% · 1.0/map | 2000m6 gate WTAavg 17% · 1.0/map | 1600m6 gate madnessavg 50% · 0.9/map | 2200m6 gate madnessavg 50% · 0.9/map | 1800m24 gate madnessavg 13% · 0.8/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Zoey | Top 14% top 3 5/16 | ★Top 5% top 3 0/8 | ||||||||
| Solar Surge | ★Top 31% won 14/21 | ★Top 24% top 3 8/14 | ★Top 5% top 3 5/10 | |||||||
| Final Masquerade | Top 32% top 3 3/16 | ★Top 32% won 8/13 | Bottom 36% won 2/12 | ★Top 12% top 3 8/12 | Bottom 27% top 3 0/8 | |||||
| Scarlet Panther | Bottom 26% top 3 7/14 | Top 22% top 3 7/10 | ||||||||
| Angry Dan isn't Fun | Bottom 38% top 3 3/8 | Middle top 3 1/8 | ||||||||
| Livid Jaguar | Top 32% | Bottom 23% top 3 5/10 | Top 23% | Bottom 36% | ||||||
| Phantom Panther | Bottom 13% | Bottom 34% won 2/4 | ★Top 21% top 3 5/8 | Bottom 30% | ||||||
| Flame Dash | Top 16% top 3 3/16 | Middle | ★Top 1% won 0/12 | Middle | Middle | Bottom 34% top 3 1/8 | ||||
| Nova Nectar | Middle top 3 0/8 | |||||||||
| Swift Fist | ★Top 5% top 3 3/16 | Bottom 31% | Bottom 28% | Top 14% top 3 4/8 | ||||||
| Cursed Monolith | Bottom 40% top 3 5/8 | Top 19% top 3 3/8 | ||||||||
| Forge Serpent | Top 12% top 3 3/16 | Bottom 37% | Top 25% won 4/12 | Middle top 3 6/12 | Top 27% top 3 2/8 | |||||
| Legacy Runner | Top 25% top 3 3/16 | Middle | Bottom 26% | Top 20% top 3 0/8 | ||||||
| Grand Azula | Bottom 39% top 3 1/16 | Bottom 35% | Bottom 22% top 3 0/8 | |||||||
| Starline | Middle | |||||||||
| Frost Rocket | Middle | Bottom 24% top 3 6/14 | Middle | Bottom 25% | Bottom 24% | |||||
| Spellbreaker | Bottom 16% top 3 0/16 | Top 32% top 3 9/12 | ||||||||
| Drift Mirage | Bottom 20% | Bottom 21% | Middle | |||||||
| Violet Jaguar | Top 35% top 3 1/16 | Middle | Bottom 36% | Top 36% top 3 1/8 | ||||||
| First Light | Middle | Bottom 7% | Bottom 28% | |||||||
| Peak Crown | Top 28% top 3 3/16 | Middle | Top 31% | Middle | ||||||
| Zero Mercy | Top 34% top 3 3/16 | |||||||||
| Flux Dagger | Middle top 3 1/16 | Middle | Bottom 39% | |||||||
| Better Luck Next Time | Top 17% top 3 2/8 |
Cores in 1200m 4 gate WTA
← all cores- Scarlet Pantherwon 1 of 3 (avg 25%) · league rank Top 27% (28%)
- Livid Jaguarwon 0 of 3 (avg 25%) · league rank Bottom 24% (24%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).