Compare with
Losing the most points
- 1800m 24 gate madness 34% · 35th of 40 · 47 rounds
- 1000m 1v1 36% · 36th of 40 · 42 rounds
- 2200m 6 gate madness 31% · 37th of 40 · 29 rounds
Winning the most points
- 1400m 4 gate WTA 69% · 3rd of 39 · 28 rounds
- 1800m 4 gate WTA 59% · 8th of 40 · 39 rounds
- 1200m 6 gate WTA 57% · 12th of 40 · 43 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2000m 6 gate WTA
← all coresLatin Racing
- Cold Rushbeats 80% · 3 races · 2 won · 2 top 3
- Darling Cashbeats 73% · 3 races · 1 won · 2 top 3
- Quick Creambeats 64% · 5 races · 1 won · 3 top 3
- Hex Crusherbeats 60% · 6 races · 2 won · 3 top 3
- Petal Stormbeats 60% · 5 races · 0 won · 3 top 3
- Blueline Rebelbeats 60% · 3 races · 0 won · 2 top 3
- Livid Jaguarbeats 56% · 23 races · 4 won · 14 top 3
- Mistfallbeats 55% · 17 races · 5 won · 11 top 3
- Forge Serpentbeats 54% · 17 races · 4 won · 9 top 3
- Peak Crownbeats 52% · 21 races · 5 won · 11 top 3
- Vesperabeats 50% · 6 races · 0 won · 4 top 3
- Flux Daggerbeats 47% · 9 races · 0 won · 4 top 3
- Luna Reesebeats 43% · 6 races · 1 won · 2 top 3
- Creeperbeats 42% · 9 races · 0 won · 4 top 3
- Iron Dynamobeats 33% · 9 races · 1 won · 2 top 3
- Stormveilbeats 28% · 5 races · 1 won · 1 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).