Compare with
Losing the most points
- 1800m 24 gate madness 34% · 35th of 40 · 47 rounds
- 1000m 1v1 36% · 36th of 40 · 42 rounds
- 2200m 6 gate madness 31% · 37th of 40 · 29 rounds
Winning the most points
- 1400m 4 gate WTA 69% · 3rd of 39 · 28 rounds
- 1800m 4 gate WTA 59% · 8th of 40 · 39 rounds
- 1200m 6 gate WTA 57% · 12th of 40 · 43 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 24 gate madness
← all coresLatin Racing
- Nervy Runnerbeats 73% · 4 races · 0 won · 1 top 3
- Blue Vortexbeats 73% · 4 races · 0 won · 1 top 3
- Final Flashbeats 67% · 8 races · 0 won · 0 top 3
- Creeperbeats 65% · 4 races · 0 won · 0 top 3
- Vapor Bladebeats 62% · 6 races · 0 won · 0 top 3
- First Lightbeats 61% · 6 races · 0 won · 1 top 3
- Phantom Pantherbeats 59% · 10 races · 0 won · 1 top 3
- Diamond Heartbeats 61% · 4 races · 0 won · 2 top 3
- Cold Rushbeats 59% · 6 races · 1 won · 2 top 3
- Mistfallbeats 58% · 6 races · 0 won · 0 top 3
- Edge Pantherbeats 56% · 12 races · 0 won · 1 top 3
- Nyxarabeats 57% · 6 races · 1 won · 1 top 3
- Peak Crownbeats 58% · 4 races · 0 won · 1 top 3
- Lynx Mysticbeats 55% · 10 races · 0 won · 1 top 3
- Frozen Bladebeats 52% · 14 races · 0 won · 1 top 3
- Cyber Overdrivebeats 51% · 10 races · 1 won · 1 top 3
- Silent Bruiserbeats 51% · 10 races · 0 won · 1 top 3
- Cinder Kingbeats 50% · 4 races · 0 won · 0 top 3
- Whispering Rainbeats 47% · 4 races · 0 won · 0 top 3
- Quick Creambeats 47% · 4 races · 0 won · 1 top 3
- Blueline Rebelbeats 46% · 4 races · 0 won · 0 top 3
- Luna Reesebeats 43% · 2 races · 0 won · 0 top 3
- Vivid Rebelbeats 45% · 8 races · 0 won · 0 top 3
- Core Oraclebeats 43% · 4 races · 0 won · 0 top 3
- Ashfallbeats 42% · 4 races · 0 won · 0 top 3
- Saberwindbeats 40% · 4 races · 0 won · 0 top 3
- Divine Riotbeats 41% · 8 races · 0 won · 1 top 3
- Twilight Havocbeats 41% · 8 races · 0 won · 0 top 3
- Frost Rocketbeats 38% · 4 races · 0 won · 1 top 3
- Petal Stormbeats 35% · 4 races · 0 won · 0 top 3
- Titan Magebeats 28% · 2 races · 0 won · 0 top 3
- Legacy Runnerbeats 28% · 2 races · 0 won · 0 top 3
- Stormstridebeats 36% · 6 races · 0 won · 1 top 3
- Darling Cashbeats 36% · 6 races · 0 won · 1 top 3
- Violet Jaguarbeats 33% · 6 races · 0 won · 0 top 3
- Drift Miragebeats 30% · 4 races · 0 won · 0 top 3
- Livid Jaguarbeats 32% · 10 races · 0 won · 0 top 3
- Starlinebeats 23% · 4 races · 0 won · 0 top 3
- Hyperstrikebeats 9% · 2 races · 0 won · 0 top 3
- Grace to Glorybeats 25% · 8 races · 0 won · 0 top 3
- Grand Nectarbeats 16% · 4 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).