Compare with
Losing the most points
- 1800m 24 gate madness 34% · 35th of 40 · 47 rounds
- 1000m 1v1 36% · 36th of 40 · 42 rounds
- 2200m 6 gate madness 31% · 37th of 40 · 29 rounds
Winning the most points
- 1400m 4 gate WTA 69% · 3rd of 39 · 28 rounds
- 1800m 4 gate WTA 59% · 8th of 40 · 39 rounds
- 1200m 6 gate WTA 57% · 12th of 40 · 43 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1000m 24 gate madness
← all coresLatin Racing
- Swift Fistbeats 72% · 11 races · 2 won · 4 top 3
- Cinder Kingbeats 77% · 4 races · 1 won · 2 top 3
- Cyber Overdrivebeats 66% · 11 races · 1 won · 2 top 3
- Blue Vortexbeats 66% · 5 races · 0 won · 0 top 3
- Divine Riotbeats 72% · 2 races · 0 won · 0 top 3
- Darling Cashbeats 60% · 6 races · 2 won · 2 top 3
- Titan Magebeats 58% · 11 races · 0 won · 3 top 3
- Stormstridebeats 57% · 13 races · 0 won · 3 top 3
- Creeperbeats 59% · 3 races · 0 won · 0 top 3
- Final Flashbeats 54% · 8 races · 0 won · 0 top 3
- Nervy Runnerbeats 54% · 5 races · 0 won · 1 top 3
- Legacy Runnerbeats 53% · 7 races · 0 won · 1 top 3
- Blueline Rebelbeats 51% · 4 races · 0 won · 0 top 3
- Vapor Bladebeats 50% · 6 races · 0 won · 0 top 3
- Whispering Rainbeats 50% · 7 races · 0 won · 0 top 3
- Saberwindbeats 48% · 4 races · 0 won · 0 top 3
- Lynx Mysticbeats 48% · 10 races · 0 won · 1 top 3
- Twilight Havocbeats 46% · 3 races · 0 won · 0 top 3
- Brutal Bulletbeats 46% · 3 races · 0 won · 0 top 3
- First Lightbeats 46% · 6 races · 0 won · 0 top 3
- Frozen Bladebeats 46% · 14 races · 0 won · 2 top 3
- Violet Jaguarbeats 45% · 10 races · 0 won · 0 top 3
- Diamond Heartbeats 42% · 3 races · 0 won · 1 top 3
- Vivid Rebelbeats 44% · 13 races · 0 won · 1 top 3
- Grace to Glorybeats 43% · 6 races · 0 won · 0 top 3
- Phoenix Crownbeats 41% · 4 races · 0 won · 0 top 3
- Phantom Pantherbeats 43% · 14 races · 0 won · 0 top 3
- Core Oraclebeats 39% · 3 races · 0 won · 0 top 3
- Drift Miragebeats 42% · 13 races · 0 won · 1 top 3
- Starlinebeats 40% · 12 races · 1 won · 2 top 3
- Divine Rushbeats 35% · 4 races · 0 won · 0 top 3
- Ashfallbeats 34% · 4 races · 0 won · 0 top 3
- Edge Pantherbeats 38% · 18 races · 1 won · 2 top 3
- Luna Reesebeats 34% · 7 races · 0 won · 1 top 3
- Cold Rushbeats 31% · 6 races · 0 won · 0 top 3
- Silent Bruiserbeats 32% · 11 races · 0 won · 0 top 3
- Livid Jaguarbeats 28% · 6 races · 0 won · 0 top 3
- Stormveilbeats 30% · 11 races · 1 won · 1 top 3
- Hyperstrikebeats 25% · 7 races · 0 won · 1 top 3
- Frost Rocketbeats 9% · 5 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).