Compare with
Losing the most points
- 1800m 24 gate madness 34% · 35th of 40 · 47 rounds
- 1000m 1v1 36% · 36th of 40 · 42 rounds
- 2200m 6 gate madness 31% · 37th of 40 · 29 rounds
Winning the most points
- 1400m 4 gate WTA 69% · 3rd of 39 · 28 rounds
- 1800m 4 gate WTA 59% · 8th of 40 · 39 rounds
- 1200m 6 gate WTA 57% · 12th of 40 · 43 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1600m 22 gate WTA
← all coresLatin Racing
- Whispering Rainbeats 79% · 4 races · 0 won · 2 top 3
- Creeperbeats 68% · 14 races · 1 won · 3 top 3
- Core Oraclebeats 70% · 4 races · 0 won · 0 top 3
- Edge Pantherbeats 62% · 12 races · 1 won · 2 top 3
- Iron Dynamobeats 67% · 4 races · 0 won · 0 top 3
- Frozen Bladebeats 59% · 10 races · 2 won · 3 top 3
- Violet Jaguarbeats 60% · 6 races · 0 won · 2 top 3
- Vesperabeats 59% · 6 races · 0 won · 0 top 3
- Swift Fistbeats 56% · 6 races · 0 won · 0 top 3
- Brutal Bulletbeats 54% · 10 races · 0 won · 0 top 3
- Cyber Overdrivebeats 54% · 8 races · 1 won · 3 top 3
- Legacy Runnerbeats 57% · 2 races · 1 won · 1 top 3
- Final Flashbeats 54% · 8 races · 0 won · 1 top 3
- Blueline Rebelbeats 52% · 10 races · 0 won · 0 top 3
- Phoenix Crownbeats 51% · 4 races · 0 won · 0 top 3
- Divine Riotbeats 48% · 4 races · 0 won · 0 top 3
- Flame Dashbeats 46% · 4 races · 0 won · 0 top 3
- Tidal Strikebeats 45% · 4 races · 0 won · 0 top 3
- Twilight Havocbeats 46% · 14 races · 0 won · 0 top 3
- Titan Magebeats 40% · 2 races · 0 won · 0 top 3
- Flux Daggerbeats 45% · 8 races · 0 won · 1 top 3
- Mistfallbeats 44% · 6 races · 0 won · 1 top 3
- Saberwindbeats 42% · 4 races · 0 won · 0 top 3
- Stormveilbeats 43% · 6 races · 0 won · 2 top 3
- Grace to Glorybeats 36% · 2 races · 0 won · 0 top 3
- Livid Jaguarbeats 41% · 6 races · 0 won · 2 top 3
- Lynx Mysticbeats 39% · 4 races · 0 won · 0 top 3
- Starlinebeats 39% · 4 races · 0 won · 0 top 3
- Luna Reesebeats 33% · 2 races · 0 won · 0 top 3
- Peak Crownbeats 40% · 8 races · 0 won · 1 top 3
- Cryo Havocbeats 38% · 6 races · 0 won · 0 top 3
- Nervy Runnerbeats 35% · 4 races · 0 won · 0 top 3
- Hex Crusherbeats 33% · 4 races · 0 won · 1 top 3
- Frost Rocketbeats 31% · 4 races · 0 won · 0 top 3
- First Lightbeats 32% · 6 races · 0 won · 0 top 3
- Silent Bruiserbeats 29% · 4 races · 0 won · 0 top 3
- Drift Miragebeats 19% · 2 races · 0 won · 0 top 3
- Diamond Heartbeats 25% · 4 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).