Compare with
Losing the most points
- 1800m 24 gate madness 34% · 35th of 40 · 47 rounds
- 1000m 1v1 36% · 36th of 40 · 42 rounds
- 2200m 6 gate madness 31% · 37th of 40 · 29 rounds
Winning the most points
- 1400m 4 gate WTA 69% · 3rd of 39 · 28 rounds
- 1800m 4 gate WTA 59% · 8th of 40 · 39 rounds
- 1200m 6 gate WTA 57% · 12th of 40 · 43 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1800m 16 gate WTA
← all coresLatin Racing
- Hyperstrikebeats 87% · 2 races · 1 won · 1 top 3
- Better Luck Next Timebeats 93% · 1 race · 0 won · 1 top 3
- Creeperbeats 93% · 1 race · 0 won · 1 top 3
- Whispering Rainbeats 73% · 2 races · 0 won · 1 top 3
- Silent Bruiserbeats 87% · 1 race · 0 won · 1 top 3
- Tidal Strikebeats 73% · 1 race · 0 won · 0 top 3
- Blueline Rebelbeats 73% · 1 race · 0 won · 0 top 3
- Brutal Bulletbeats 73% · 1 race · 0 won · 0 top 3
- Radiant Blitzbeats 67% · 1 race · 0 won · 0 top 3
- Brazen Mantisbeats 67% · 1 race · 0 won · 0 top 3
- Grace to Glorybeats 58% · 3 races · 0 won · 1 top 3
- Hex Crusherbeats 60% · 1 race · 0 won · 0 top 3
- Mistfallbeats 53% · 2 races · 0 won · 0 top 3
- Phantom Pantherbeats 53% · 1 race · 0 won · 0 top 3
- Darling Cashbeats 47% · 1 race · 0 won · 0 top 3
- Twilight Havocbeats 47% · 3 races · 0 won · 0 top 3
- Lightning Galebeats 47% · 3 races · 0 won · 1 top 3
- Cryo Havocbeats 43% · 4 races · 0 won · 0 top 3
- Titan Magebeats 38% · 3 races · 0 won · 0 top 3
- Violet Jaguarbeats 33% · 2 races · 0 won · 0 top 3
- Nyxarabeats 13% · 1 race · 0 won · 0 top 3
- Legacy Runnerbeats 27% · 2 races · 0 won · 0 top 3
- Forge Serpentbeats 3% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).