Compare with
Losing the most points
- 1200m 6 gate WTA 6% · 32nd of 33 · 25 rounds
- 1000m 6 gate madness 29% · 31st of 32 · 13 rounds
- 2000m 6 gate madness 13% · 31st of 32 · 7 rounds
Winning the most points
- 1800m 24 gate madness 78% · 2nd of 33 · 30 rounds
- 2200m 24 gate madness 59% · 15th of 34 · 43 rounds
- 1800m 1v1 90% · 2nd of 32 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1600m 24 gate madness
← all coresLatin Racing
- Swift Fistbeats 100% · 1 race · 1 won · 1 top 3
- The Ice Cream Man beats 96% · 1 race · 0 won · 1 top 3
- Divine Riotbeats 87% · 1 race · 0 won · 0 top 3
- Flame Dashbeats 83% · 1 race · 0 won · 0 top 3
- Dark Inheritancebeats 63% · 2 races · 0 won · 0 top 3
- Bold Nexusbeats 61% · 2 races · 0 won · 0 top 3
- Blueline Rebelbeats 65% · 1 race · 0 won · 0 top 3
- Grand Azulabeats 61% · 1 race · 0 won · 0 top 3
- Edge Pantherbeats 52% · 3 races · 0 won · 0 top 3
- Quick Creambeats 52% · 1 race · 0 won · 0 top 3
- Phoenix Crownbeats 52% · 1 race · 0 won · 0 top 3
- Lynx Mysticbeats 49% · 3 races · 0 won · 0 top 3
- First Lightbeats 39% · 1 race · 0 won · 0 top 3
- Fuzzy Pandabeats 35% · 1 race · 0 won · 0 top 3
- Saberwindbeats 35% · 1 race · 0 won · 0 top 3
- Tidal Strikebeats 41% · 3 races · 0 won · 1 top 3
- Ryuubeats 30% · 1 race · 0 won · 0 top 3
- Hex Crusherbeats 39% · 3 races · 0 won · 0 top 3
- Twilight Havocbeats 39% · 3 races · 0 won · 0 top 3
- Legacy Runnerbeats 26% · 1 race · 0 won · 0 top 3
- Stormveilbeats 26% · 1 race · 0 won · 0 top 3
- Cryo Havocbeats 35% · 2 races · 0 won · 0 top 3
- Grand Nectarbeats 30% · 2 races · 0 won · 0 top 3
- Vivid Rebelbeats 30% · 2 races · 0 won · 0 top 3
- Highland Trailbeats 13% · 1 race · 0 won · 0 top 3
- Reese Dylanbeats 9% · 1 race · 0 won · 0 top 3
- Luna Reesebeats 25% · 3 races · 0 won · 0 top 3
- Livid Jaguarbeats 17% · 2 races · 0 won · 0 top 3
- Flux Daggerbeats 9% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).