Compare with
Losing the most points
- 1200m 6 gate WTA 6% · 32nd of 33 · 25 rounds
- 1000m 6 gate madness 29% · 31st of 32 · 13 rounds
- 2000m 6 gate madness 13% · 31st of 32 · 7 rounds
Winning the most points
- 1800m 24 gate madness 78% · 2nd of 33 · 30 rounds
- 2200m 24 gate madness 59% · 15th of 34 · 43 rounds
- 1800m 1v1 90% · 2nd of 32 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 24 gate madness
← all coresLatin Racing
- Reese Dylanbeats 87% · 4 races · 0 won · 2 top 3
- Nyxarabeats 74% · 4 races · 0 won · 0 top 3
- Grace to Glorybeats 68% · 6 races · 2 won · 2 top 3
- Divine Riotbeats 71% · 4 races · 1 won · 2 top 3
- Violet Jaguarbeats 66% · 6 races · 0 won · 2 top 3
- Cinder Kingbeats 68% · 4 races · 0 won · 1 top 3
- Petal Stormbeats 66% · 4 races · 1 won · 1 top 3
- Ashfallbeats 65% · 4 races · 0 won · 1 top 3
- Lynx Mysticbeats 61% · 10 races · 0 won · 1 top 3
- Vivid Rebelbeats 57% · 6 races · 0 won · 1 top 3
- Dark Inheritancebeats 56% · 6 races · 0 won · 0 top 3
- First Lightbeats 57% · 4 races · 0 won · 0 top 3
- The Ice Cream Man beats 53% · 4 races · 0 won · 0 top 3
- Legacy Runnerbeats 52% · 4 races · 0 won · 0 top 3
- Saberwindbeats 47% · 10 races · 0 won · 1 top 3
- Blueline Rebelbeats 47% · 10 races · 0 won · 0 top 3
- Edge Pantherbeats 46% · 10 races · 3 won · 4 top 3
- Twilight Havocbeats 42% · 4 races · 0 won · 0 top 3
- Luna Reesebeats 43% · 10 races · 0 won · 0 top 3
- Quick Creambeats 43% · 8 races · 1 won · 1 top 3
- Bold Nexusbeats 42% · 6 races · 0 won · 0 top 3
- Drift Miragebeats 39% · 4 races · 0 won · 0 top 3
- Grand Azulabeats 38% · 4 races · 0 won · 0 top 3
- Highland Trailbeats 38% · 4 races · 0 won · 0 top 3
- Ryuubeats 33% · 4 races · 0 won · 0 top 3
- Grand Nectarbeats 34% · 8 races · 0 won · 0 top 3
- Vapor Bladebeats 30% · 6 races · 0 won · 0 top 3
- Fuzzy Pandabeats 21% · 4 races · 0 won · 0 top 3
- Hex Crusherbeats 22% · 6 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).