Compare with
Losing the most points
- 1200m 6 gate WTA 6% · 32nd of 33 · 25 rounds
- 1000m 6 gate madness 29% · 31st of 32 · 13 rounds
- 2000m 6 gate madness 13% · 31st of 32 · 7 rounds
Winning the most points
- 1800m 24 gate madness 78% · 2nd of 33 · 30 rounds
- 2200m 24 gate madness 59% · 15th of 34 · 43 rounds
- 1800m 1v1 90% · 2nd of 32 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate madness
← all coresLatin Racing
- Quick Creambeats 81% · 5 races · 0 won · 3 top 3
- Cinder Kingbeats 87% · 2 races · 1 won · 1 top 3
- Livid Jaguarbeats 73% · 5 races · 1 won · 2 top 3
- Fuzzy Pandabeats 77% · 3 races · 0 won · 1 top 3
- Titan Magebeats 83% · 2 races · 0 won · 0 top 3
- Dark Inheritancebeats 78% · 2 races · 0 won · 0 top 3
- Burning Obeliskbeats 63% · 5 races · 0 won · 2 top 3
- Vivid Rebelbeats 64% · 3 races · 0 won · 1 top 3
- Saberwindbeats 58% · 7 races · 0 won · 1 top 3
- Reese Dylanbeats 59% · 3 races · 0 won · 1 top 3
- Luna Reesebeats 57% · 3 races · 0 won · 1 top 3
- Bold Nexusbeats 55% · 5 races · 0 won · 0 top 3
- Divine Rushbeats 57% · 2 races · 0 won · 0 top 3
- The Ice Cream Man beats 52% · 3 races · 0 won · 0 top 3
- Flux Daggerbeats 51% · 5 races · 0 won · 0 top 3
- Ashfallbeats 48% · 2 races · 0 won · 0 top 3
- Phoenix Crownbeats 46% · 2 races · 0 won · 0 top 3
- First Lightbeats 45% · 3 races · 0 won · 0 top 3
- Swift Fistbeats 43% · 2 races · 0 won · 0 top 3
- Lynx Mysticbeats 45% · 4 races · 0 won · 0 top 3
- Edge Pantherbeats 43% · 8 races · 0 won · 0 top 3
- Cryo Havocbeats 39% · 3 races · 0 won · 0 top 3
- Blueline Rebelbeats 35% · 2 races · 0 won · 0 top 3
- Stormveilbeats 39% · 5 races · 0 won · 0 top 3
- Vapor Bladebeats 38% · 5 races · 0 won · 0 top 3
- Twilight Havocbeats 38% · 5 races · 0 won · 0 top 3
- Legacy Runnerbeats 35% · 3 races · 0 won · 0 top 3
- Grand Nectarbeats 37% · 5 races · 0 won · 0 top 3
- Tidal Strikebeats 26% · 2 races · 0 won · 0 top 3
- Ryuubeats 23% · 3 races · 0 won · 0 top 3
- Highland Trailbeats 22% · 3 races · 0 won · 0 top 3
- Stormstridebeats 25% · 5 races · 0 won · 0 top 3
- Grand Azulabeats 13% · 3 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).