Team report · all teams

Latin Racing

Power 41.6 · #28 of 34 · Power Rankings
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Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1000m 24 gate madness

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Latin Racing
  • Legacy Runnertop 3 2 of 5 (avg 13%) · league rank Top 6% (17%)
  • Swift Fisttop 3 1 of 4 (avg 13%) · league rank Top 24% (14%)
  • Stormstridetop 3 1 of 5 (avg 13%) · league rank Top 25% (14%)
  • Reese Dylantop 3 1 of 5 (avg 13%) · league rank Top 28% (13%)
  • Stormveiltop 3 0 of 9 (avg 13%) · league rank Middle (12%)
  • Hyperstriketop 3 2 of 5 (avg 13%) · league rank Middle (12%)
  • Violet Jaguartop 3 2 of 5 (avg 13%) · league rank Middle (11%)
  • Divine Rushtop 3 0 of 4 (avg 13%) · league rank Middle (11%)
  • Saberwindtop 3 1 of 4 (avg 13%) · league rank Middle (11%)
  • Cinder Kingtop 3 1 of 4 (avg 13%) · league rank Middle (11%)
  • Titan Magetop 3 2 of 9 (avg 13%) · league rank Middle (10%)
  • Highland Trailtop 3 0 of 5 (avg 13%) · league rank Bottom 39% (10.0%)
  • Edge Panthertop 3 1 of 7 (avg 13%) · league rank Bottom 37% (9.8%)
  • Drift Miragetop 3 0 of 4 (avg 13%) · league rank Bottom 37% (9.7%)
  • Lynx Mystictop 3 1 of 9 (avg 13%) · league rank Bottom 36% (9.6%)
  • Nyxaratop 3 0 of 5 (avg 13%) · league rank Bottom 31% (9.0%)
  • Vivid Rebeltop 3 0 of 5 (avg 13%) · league rank Bottom 30% (8.8%)
  • Fuzzy Pandatop 3 1 of 5 (avg 13%) · league rank Bottom 27% (8.5%)
  • First Lighttop 3 1 of 5 (avg 13%) · league rank Bottom 26% (8.4%)
  • The Ice Cream Man top 3 0 of 5 (avg 13%) · league rank Bottom 23% (8.2%)
  • Bold Nexustop 3 0 of 3 (avg 13%) · league rank Bottom 23% (8.2%)
  • Luna Reesetop 3 1 of 5 (avg 13%) · league rank Bottom 22% (8.1%)
  • Ryuutop 3 0 of 5 (avg 13%) · league rank Bottom 22% (8.0%)
  • Grand Nectartop 3 0 of 5 (avg 13%) · league rank Bottom 15% (7.4%)
  • Whispering Raintop 3 0 of 4 (avg 13%) · league rank Bottom 15% (7.3%)
  • Grand Azulatop 3 0 of 5 (avg 13%) · league rank Bottom 13% (7.2%)
  • Blueline Rebeltop 3 0 of 4 (avg 13%) · league rank Bottom 13% (7.1%)
  • Dark Inheritancetop 3 0 of 5 (avg 13%) · league rank Bottom 10% (6.9%)
  • Ashfalltop 3 0 of 4 (avg 13%) · league rank Bottom 7% (6.6%)
  • Phoenix Crowntop 3 0 of 4 (avg 13%) · league rank Bottom 4% (6.5%)
  • Quick Creamtop 3 1 of 5 (avg 13%) · league rank Bottom 4% (6.5%)
  • Vapor Bladetop 3 0 of 5 (avg 13%) · league rank Bottom 3% (6.4%)
  • Twilight Havoctop 3 0 of 5 (avg 13%) · league rank Bottom 1% (6.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).