Compare with
Losing the most points
- 1200m 6 gate WTA 6% · 32nd of 33 · 25 rounds
- 1000m 6 gate madness 29% · 31st of 32 · 13 rounds
- 2000m 6 gate madness 13% · 31st of 32 · 7 rounds
Winning the most points
- 1800m 24 gate madness 78% · 2nd of 33 · 30 rounds
- 2200m 24 gate madness 59% · 15th of 34 · 43 rounds
- 1800m 1v1 90% · 2nd of 32 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate WTA
← all coresLatin Racing
- Hyperstrikebeats 86% · 3 races · 0 won · 1 top 3
- Blueline Rebelbeats 72% · 2 races · 0 won · 0 top 3
- Edge Pantherbeats 63% · 5 races · 0 won · 1 top 3
- Cinder Kingbeats 67% · 2 races · 0 won · 0 top 3
- Lynx Mysticbeats 63% · 2 races · 0 won · 0 top 3
- Saberwindbeats 58% · 5 races · 1 won · 1 top 3
- Burning Obeliskbeats 57% · 3 races · 0 won · 1 top 3
- Legacy Runnerbeats 57% · 2 races · 0 won · 0 top 3
- Quick Creambeats 54% · 4 races · 0 won · 0 top 3
- Phoenix Crownbeats 54% · 2 races · 0 won · 0 top 3
- Fuzzy Pandabeats 50% · 2 races · 1 won · 1 top 3
- Ashfallbeats 50% · 2 races · 0 won · 0 top 3
- Stormveilbeats 48% · 3 races · 0 won · 1 top 3
- Reese Dylanbeats 46% · 2 races · 0 won · 0 top 3
- Grand Azulabeats 46% · 2 races · 0 won · 0 top 3
- Vapor Bladebeats 45% · 3 races · 0 won · 0 top 3
- Luna Reesebeats 43% · 2 races · 0 won · 0 top 3
- First Lightbeats 43% · 2 races · 0 won · 0 top 3
- Flux Daggerbeats 43% · 3 races · 0 won · 0 top 3
- Violet Jaguarbeats 43% · 3 races · 0 won · 0 top 3
- Stormstridebeats 41% · 3 races · 0 won · 0 top 3
- Titan Magebeats 37% · 2 races · 0 won · 0 top 3
- Livid Jaguarbeats 38% · 3 races · 0 won · 1 top 3
- Grand Nectarbeats 39% · 4 races · 0 won · 0 top 3
- Tidal Strikebeats 33% · 2 races · 0 won · 0 top 3
- Bold Nexusbeats 35% · 3 races · 0 won · 0 top 3
- The Ice Cream Man beats 28% · 2 races · 0 won · 0 top 3
- Highland Trailbeats 22% · 2 races · 0 won · 0 top 3
- Twilight Havocbeats 26% · 3 races · 0 won · 0 top 3
- Swift Fistbeats 15% · 2 races · 0 won · 0 top 3
- Ryuubeats 13% · 2 races · 0 won · 0 top 3
- Divine Rushbeats 11% · 2 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).