Compare with
Losing the most points
- 1200m 6 gate WTA 6% · 32nd of 33 · 25 rounds
- 1000m 6 gate madness 29% · 31st of 32 · 13 rounds
- 2000m 6 gate madness 13% · 31st of 32 · 7 rounds
Winning the most points
- 1800m 24 gate madness 78% · 2nd of 33 · 30 rounds
- 2200m 24 gate madness 59% · 15th of 34 · 43 rounds
- 1800m 1v1 90% · 2nd of 32 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1400m 16 gate WTA
← all coresLatin Racing
- Whispering Rainbeats 72% · 4 races · 0 won · 0 top 3
- Legacy Runnerbeats 73% · 2 races · 1 won · 1 top 3
- First Lightbeats 65% · 4 races · 0 won · 2 top 3
- Lynx Mysticbeats 59% · 10 races · 1 won · 2 top 3
- Bold Nexusbeats 57% · 6 races · 0 won · 0 top 3
- Saberwindbeats 55% · 4 races · 2 won · 2 top 3
- Divine Riotbeats 52% · 4 races · 0 won · 1 top 3
- Reese Dylanbeats 50% · 2 races · 0 won · 0 top 3
- Grand Azulabeats 50% · 2 races · 0 won · 0 top 3
- Highland Trailbeats 50% · 4 races · 0 won · 0 top 3
- Blueline Rebelbeats 50% · 6 races · 0 won · 2 top 3
- Drift Miragebeats 47% · 4 races · 0 won · 1 top 3
- Fuzzy Pandabeats 45% · 4 races · 0 won · 0 top 3
- Hex Crusherbeats 46% · 6 races · 0 won · 0 top 3
- Nyxarabeats 42% · 4 races · 0 won · 0 top 3
- Ashfallbeats 42% · 4 races · 0 won · 1 top 3
- Vapor Bladebeats 42% · 6 races · 0 won · 0 top 3
- Edge Pantherbeats 37% · 2 races · 0 won · 0 top 3
- Grand Nectarbeats 40% · 4 races · 0 won · 0 top 3
- Ryuubeats 30% · 2 races · 0 won · 0 top 3
- Quick Creambeats 30% · 2 races · 0 won · 0 top 3
- Luna Reesebeats 37% · 8 races · 1 won · 1 top 3
- The Ice Cream Man beats 17% · 2 races · 0 won · 0 top 3
- Violet Jaguarbeats 30% · 6 races · 0 won · 1 top 3
- Vivid Rebelbeats 30% · 6 races · 1 won · 1 top 3
- Petal Stormbeats 22% · 4 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).