Team report · all teams

Latin Racing

Power 45.7 · #20 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1400m 22 gate WTA 37% · 23rd of 30 · 12 rounds
  • 1400m 24 gate madness 43% · 21st of 31 · 14 rounds
  • 1000m 24 gate madness 43% · 18th of 30 · 7 rounds
Winning the most points
  • 1800m 24 gate madness 76% · 2nd of 31 · 23 rounds
  • 2200m 24 gate madness 62% · 11th of 33 · 35 rounds
  • 2000m 22 gate WTA 61% · 10th of 33 · 24 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Edge Panther831.2× avg
Quick Cream830.9× avg
Tidal Strike800.1× avg
Grand Nectar760.4× avg
Ryuu740.8× avg
Luna Reese731.2× avg
Nyxara730.5× avg
Hex Crusher710.7× avg
Titan Mage711.6× avg
Stormveil661.6× avg
Twilight Havoc650.0× avg
Saberwind611.2× avg
Lynx Mystic520.5× avg
Legacy Runner503.7× avg
Reese Dylan502.3× avg
The Ice Cream Man 501.6× avg
Grand Azula500.9× avg
Fuzzy Panda490.2× avg
Highland Trail490.5× avg
First Light490.5× avg
Cryo Havoc491.3× avg
Flux Dagger450.5× avg
Burning Obelisk431.0× avg
Livid Jaguar421.7× avg
Bold Nexus420.0× avg
Violet Jaguar411.6× avg
Forge Serpent382.2× avg
Mistfall381.6× avg
Dark Inheritance380.0× avg
Stormstride361.9× avg
Vapor Blade350.0× avg
Grace to Glory322.9× avg
Vivid Rebel311.2× avg
Petal Storm310.7× avg
Blueline Rebel300.0× avg
Hyperstrike291.5× avg
Radiant Blitz241.8× avg
Divine Riot192.4× avg
Flame Dash191.2× avg
Ashfall190.7× avg
Swift Fist172.8× avg
Phoenix Crown170.0× avg
Better Luck Next Time164.2× avg
Cinder King162.3× avg
Whispering Rain160.0× avg
Lightning Gale151.7× avg
Drift Mirage141.8× avg
Divine Rush121.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%61%
22200m 24 gate madness100%62%
31000m 22 gate WTA100%53%
42200m 24 gate madness100%62%
52000m 22 gate WTA100%61%
61800m 24 gate madness100%76%
71600m 22 gate WTA100%50%
81400m 24 gate madness100%43%
91200m 22 gate WTA100%58%
102200m 24 gate madness100%62%
111400m 22 gate WTA100%37%
121000m 24 gate madness100%43%
132200m 22 gate WTA100%71%
141400m 24 gate madness100%43%
151600m 22 gate WTA100%50%
161800m 24 gate madness100%76%
172000m 22 gate WTA100%61%
182200m 24 gate madness99%62%
191200m 22 gate WTA92%58%
202200m 24 gate madness86%62%
211000m 22 gate WTA80%53%
221800m 24 gate madness75%76%
231000m 22 gate WTA65%53%
241200m 24 gate madness59%40%
251400m 22 gate WTA54%37%
261600m 24 gate madness48%0%
271000m 22 gate WTA36%53%
281800m 24 gate madness28%76%
292000m 22 gate WTA20%61%
302200m 24 gate madness13%62%
311800m 22 gate WTA6%—
322200m 24 gate madness6%62%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).