Compare with
Losing the most points
- 1800m 24 gate madness 27% · 32nd of 37 · 15 rounds
- 1200m 4 gate WTA 27% · 35th of 37 · 15 rounds
- 2000m 1v1 33% · 31st of 37 · 16 rounds
Winning the most points
- 1200m 6 gate WTA 80% · 1st of 37 · 15 rounds
- 2000m 12 gate madness 60% · 12th of 40 · 30 rounds
- 1800m 6 gate madness 65% · 6th of 39 · 23 rounds
Maps, best to worst
Strongest cores
- Cold Rush1.8× avg · 28 races
- Stormveil1.7× avg · 18 races
- Nervy Runner1.6× avg · 26 races
Cores that need work
- Twilight Havoc0.0× avg · 22 races
- Silent Bruiser0.0× avg · 19 races
- Quick Cream0.0× avg · 16 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).