Team report · all teams

Latin Racing

Power 36.7 · #29 of 32 on Measure · Power Rankings
Compare with
Losing the most points
  • 1000m 1v1 0% · 24th of 26 · 7 rounds
  • 1600m 1v1 36% · 22nd of 29 · 14 rounds
  • 1400m 12 gate madness 14% · 26th of 26 · 7 rounds
Winning the most points
  • 2000m 12 gate madness 64% · 7th of 29 · 14 rounds
  • 1800m 24 gate madness 86% · 3rd of 26 · 7 rounds
  • 2000m 4 gate WTA 71% · 6th of 26 · 7 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Latin Racing
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map2200m6 gate madnessavg 50% · 1.0/map
Quick Cream
Bottom 39%
top 3 0/7
Bottom 19%
Bottom 16%
top 3 2/3
Middle
top 3 0/5
Middle
Bottom 21%
Bottom 1%
Bottom 23%
top 3 0/3
Bottom 37%
won 2/5
Middle
Edge Panther
Top 29%
top 3 4/7
Top 37%
Middle
top 3 2/3
Middle
top 3 0/3
Middle
Top 37%
Bottom 22%
won 0/3
Middle
top 3 0/3
Top 29%
Middle
Ryuu
Bottom 35%
top 3 2/7
Bottom 20%
Bottom 36%
top 3 0/3
Bottom 27%
top 3 1/5
Bottom 26%
won 0/3
Bottom 39%
Bottom 24%
Bottom 7%
top 3 0/3
Bottom 34%
Bottom 30%
Grand Nectar
Bottom 18%
top 3 0/3
Bottom 6%
Middle
top 3 4/5
Bottom 26%
top 3 0/5
Bottom 27%
Bottom 33%
Bottom 4%
Bottom 4%
top 3 0/3
Bottom 20%
won 0/3
Bottom 36%
Luna Reese
Middle
top 3 2/3
Bottom 13%
Bottom 21%
Bottom 39%
top 3 0/3
Bottom 36%
won 0/3
Bottom 23%
Bottom 5%
Bottom 20%
top 3 0/3
Middle
Bottom 33%
Reese Dylan
Top 20%
top 3 1/3
Middle
Middle
Top 37%
top 3 1/3
Middle
won 2/3
Top 28%
Bottom 34%
Middle
top 3 1/3
Top 21%
Middle
Legacy Runner
Top 32%
top 3 2/3
Top 39%
Middle
top 3 1/1
Top 23%
top 3 0/3
Top 28%
Top 25%
Top 39%
Middle
Top 35%
Middle
top 3 2/3
The Ice Cream Man
Middle
top 3 0/3
Top 30%
won 1/3
Bottom 25%
top 3 0/1
Top 28%
top 3 2/3
Top 24%
Bottom 29%
Bottom 13%
Bottom 19%
Middle
Top 20%
top 3 2/3
Grand Azula
Middle
top 3 0/3
Bottom 7%
Bottom 35%
top 3 0/1
Middle
top 3 0/3
Middle
Bottom 26%
Bottom 9%
Bottom 6%
Middle
Top 37%
top 3 2/3
First Light
Middle
top 3 1/3
Top 31%
won 1/3
Bottom 21%
Middle
top 3 0/3
Middle
Bottom 23%
Bottom 13%
Middle
Middle
Middle
Fuzzy Panda
Bottom 1%
top 3 0/3
Bottom 1%
Bottom 1%
Bottom 2%
top 3 0/3
Bottom 1%
Bottom 1%
won 0/3
Bottom 38%
Bottom 8%
Bottom 1%
Bottom 1%
Highland Trail
Bottom 3%
top 3 0/3
Bottom 1%
Bottom 1%
Bottom 30%
top 3 0/3
Bottom 23%
Bottom 1%
won 0/3
Bottom 24%
Bottom 2%
Bottom 2%
Bottom 13%
Titan Mage
Middle
Top 12%
Top 5%
top 3 1/2
Top 30%
top 3 0/5
Top 27%
Top 12%
Middle
won 0/2
Top 36%
Middle
Top 20%
top 3 1/2
Nyxara
Top 13%
top 3 2/4
—
Top 24%
Top 38%
top 3 2/5
Top 35%
won 0/2
Middle
Top 36%
Bottom 26%
top 3 0/2
Top 11%
Top 27%
top 3 2/4
Tidal Strike
Middle
top 3 1/4
Bottom 16%
Bottom 29%
Bottom 17%
top 3 0/5
Bottom 31%
won 0/3
Bottom 13%
—
—
Middle
Top 31%
Lynx Mystic
—
Bottom 22%
—
—
—
—
Bottom 22%
Middle
top 3 1/4
—
—
Twilight Havoc
Bottom 17%
Bottom 37%
Top 27%
Bottom 8%
top 3 0/2
Bottom 14%
Bottom 34%
Bottom 18%
Bottom 1%
Bottom 25%
Middle
Bold Nexus
—
Top 30%
won 1/4
Top 6%
—
—
Top 37%
Bottom 29%
Bottom 7%
top 3 0/2
—
—
Saberwind
—
Bottom 33%
Bottom 22%
top 3 0/3
—
—
Bottom 21%
Middle
Top 29%
top 3 0/2
—
—
Mistfall
Top 9%
top 3 2/4
Middle
Top 18%
top 3 2/3
Top 34%
top 3 0/3
Top 34%
Top 24%
Bottom 1%
Middle
Top 9%
won 1/2
Top 38%
Flux Dagger
Top 33%
top 3 2/4
Top 28%
Top 36%
Middle
top 3 2/3
Middle
won 0/3
Middle
—
—
Top 32%
Middle
Hyperstrike
Top 34%
top 3 1/4
Top 3%
Top 17%
Top 28%
top 3 0/3
Top 32%
Top 6%
Bottom 24%
Top 39%
Top 34%
Middle
top 3 0/2
Hex Crusher
Top 32%
top 3 3/4
Bottom 12%
Bottom 26%
Top 28%
top 3 1/5
Top 31%
Middle
—
Bottom 21%
top 3 0/2
Top 35%
Middle
Dark Inheritance
—
—
Top 1%
—
—
Top 14%
Bottom 38%
Bottom 15%
top 3 0/2
—
—
Vivid Rebel
—
Top 11%
Bottom 8%
Bottom 21%
top 3 0/3
Bottom 20%
Bottom 10%
Bottom 38%
Middle
top 3 2/2
—
Bottom 23%
Divine Riot
Top 32%
Middle
won 2/4
Top 12%
Middle
Middle
Top 17%
★Top 29%
Top 30%
top 3 1/2
Top 32%
Bottom 36%
Forge Serpent
Top 15%
top 3 2/4
Top 28%
Middle
Top 12%
top 3 0/3
Top 13%
Top 33%
—
—
Top 15%
won 1/2
Top 26%
Cryo Havoc
Top 15%
Bottom 33%
Top 9%
Top 19%
top 3 2/3
Top 19%
Top 8%
won 2/3
—
—
Top 15%
Top 21%
top 3 1/2
Stormstride
Bottom 18%
top 3 0/4
Top 29%
—
Top 36%
Middle
—
Middle
★Top 24%
Bottom 14%
Middle
Stormveil
Middle
Bottom 8%
—
Top 39%
top 3 0/2
Middle
—
Bottom 15%
Top 27%
Bottom 39%
Bottom 35%
Petal Storm
Bottom 24%
top 3 0/4
—
Middle
Top 37%
top 3 0/2
Middle
Bottom 36%
—
Bottom 15%
Bottom 22%
won 1/2
Middle
Burning Obelisk
—
Bottom 13%
Bottom 10%
Middle
top 3 0/3
Middle
Bottom 13%
—
Bottom 2%
—
Middle
Flame Dash
★Top 1%
Top 26%
Bottom 30%
Top 15%
top 3 0/2
Top 16%
won 0/2
Bottom 32%
—
Bottom 6%
★Top 1%
Top 20%
top 3 1/2
Swift Fist
Top 38%
Middle
Top 16%
★Top 5%
★Top 6%
Top 11%
Middle
—
Top 39%
Top 13%
Violet Jaguar
Middle
Top 13%
Top 33%
Top 33%
Top 33%
Top 33%
won 1/3
Middle
Middle
top 3 0/2
Middle
Top 36%
Livid Jaguar
Top 16%
Middle
Bottom 32%
Top 30%
top 3 1/3
Top 34%
won 1/3
Bottom 33%
Bottom 7%
Middle
Top 16%
Middle
Vapor Blade
—
Bottom 27%
Middle
—
—
Bottom 30%
Bottom 13%
Bottom 9%
—
—
Drift Mirage
—
Bottom 21%
Bottom 29%
Top 27%
Top 20%
Middle
Bottom 25%
won 0/2
Middle
top 3 1/2
—
★Top 6%
Lightning Gale
Bottom 24%
—
Top 40%
top 3 1/2
Top 22%
Top 22%
Top 34%
won 1/2
—
—
Bottom 20%
Top 26%
Ashfall
—
—
—
—
—
—
Bottom 10%
Bottom 9%
top 3 0/2
—
—
Radiant Blitz
Bottom 35%
—
★Top 1%
Middle
top 3 0/2
Top 40%
won 1/2
★Top 1%
—
—
Bottom 32%
Top 37%
Better Luck Next Time
Top 10%
—
Top 12%
—
—
Top 11%
won 1/2
—
Middle
Top 10%
—
Phoenix Crown
—
Middle
—
—
—
—
Bottom 18%
—
—
—
Blueline Rebel
Bottom 35%
Top 30%
Top 3%
Bottom 37%
Bottom 40%
Top 28%
Bottom 36%
Bottom 17%
Bottom 39%
Middle
Divine Rush
—
Top 25%
—
—
—
—
Bottom 15%
—
—
—
Whispering Rain
—
★Top 1%
Top 38%
Bottom 22%
Bottom 28%
Middle
Top 37%
Middle
—
Middle
Cinder King
—
—
—
—
—
—
Top 37%
Top 39%
—
—
Grace to Glory
Top 4%
Bottom 24%
Top 6%
Top 17%
Top 16%
Top 5%
Top 38%
Bottom 36%
Top 4%
Top 18%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Quick Cream430.7× avg
Edge Panther421.1× avg
Ryuu360.7× avg
Grand Nectar350.5× avg
Luna Reese290.6× avg
Reese Dylan271.6× avg
Legacy Runner261.5× avg
The Ice Cream Man 260.9× avg
Grand Azula260.5× avg
First Light261.1× avg
Fuzzy Panda260.5× avg
Highland Trail260.4× avg
Titan Mage251.2× avg
Nyxara231.3× avg
Tidal Strike200.3× avg
Lynx Mystic190.8× avg
Twilight Havoc180.6× avg
Bold Nexus150.3× avg
Saberwind150.9× avg
Mistfall141.4× avg
Flux Dagger141.6× avg
Hyperstrike141.3× avg
Hex Crusher141.4× avg
Dark Inheritance130.3× avg
Vivid Rebel131.3× avg
Divine Riot131.0× avg
Forge Serpent121.7× avg
Cryo Havoc122.2× avg
Stormstride120.0× avg
Stormveil120.6× avg
Petal Storm120.9× avg
Burning Obelisk110.6× avg
Flame Dash110.9× avg
Swift Fist101.6× avg
Violet Jaguar91.5× avg
Livid Jaguar83.6× avg
Vapor Blade80.0× avg
Drift Mirage80.9× avg
Lightning Gale81.0× avg
Ashfall80.5× avg
Radiant Blitz62.4× avg
Better Luck Next Time60.9× avg
Phoenix Crown60.6× avg
Blueline Rebel50.0× avg
Divine Rush50.7× avg
Whispering Rain40.0× avg
Cinder King40.0× avg
Grace to Glory20.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%71%
22200m 6 gate WTA100%44%
31000m 1v1100%0%
42200m 6 gate madness100%57%
52000m 12 gate madness100%64%
61800m 24 gate madness100%86%
71600m 4 gate WTA100%29%
81200m 6 gate WTA100%14%
91600m 1v1100%36%
101000m 6 gate madness100%43%
111400m 12 gate madness100%14%
121000m 24 gate madness100%29%
131200m 4 gate WTA100%29%
142000m 6 gate WTA100%14%
151600m 1v1100%36%
161800m 6 gate madness100%30%
172000m 12 gate madness100%64%
182200m 24 gate madness100%44%
191800m 4 gate WTA96%58%
201800m 6 gate WTA95%29%
212000m 1v192%14%
221600m 6 gate madness86%43%
231000m 12 gate madness78%80%
241200m 24 gate madness73%60%
251400m 4 gate WTA66%50%
261600m 6 gate WTA56%50%
271400m 1v140%50%
281800m 6 gate madness33%30%
291800m 12 gate madness26%50%
302200m 24 gate madness18%44%
311800m 4 gate WTA10%58%
322200m 6 gate WTA10%44%
332000m 1v15%14%
341800m 6 gate madness5%30%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).