Compare with
Losing the most points
- 1400m 16 gate WTA 38% · 30th of 39 · 24 rounds
- 1400m 24 gate WTA 25% · 34th of 38 · 12 rounds
- 1200m 6 gate WTA 43% · 31st of 39 · 28 rounds
Winning the most points
- 1400m 4 gate WTA 81% · 1st of 38 · 16 rounds
- 2000m 6 gate WTA 61% · 9th of 40 · 34 rounds
- 1800m 4 gate WTA 64% · 6th of 39 · 22 rounds
Maps, best to worst
Strongest cores
- Hex Crusher2.2× avg · 19 races
- Swift Fist2.0× avg · 46 races
- First Light1.9× avg · 44 races
Cores that need work
- Vapor Blade0.0× avg · 41 races
- Twilight Havoc0.0× avg · 38 races
- Brutal Bullet0.0× avg · 36 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).