- 2000m 22 gate WTA 31% · 35th of 40 · 39 rounds
- 1800m 24 gate madness 32% · 35th of 40 · 38 rounds
- 1400m 22 gate WTA 17% · 38th of 39 · 18 rounds
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Miracles
The races that come up most on Miracles, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 5.1/map | 2000m22 gate WTAavg 4.5% · 3.2/map | 1800m24 gate madnessavg 13% · 3.2/map | 1000m22 gate WTAavg 4.5% · 3.1/map | 1600m22 gate WTAavg 4.5% · 2.0/map | 1400m24 gate madnessavg 13% · 2.0/map | 1200m22 gate WTAavg 4.5% · 2.0/map | 1400m22 gate WTAavg 4.5% · 1.6/map | 1000m24 gate madnessavg 13% · 1.0/map | 2200m22 gate WTAavg 4.5% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Wanted Dead Or A Wild | Top 4% top 3 19/50 | Top 18% won 1/27 | ★Top 11% top 3 7/22 | Middle won 1/14 | Middle won 0/24 | Top 28% top 3 4/12 | Top 37% won 2/12 | Top 26% | Middle top 3 1/12 | Top 5% won 1/12 |
| FRKN Bananas | Middle top 3 7/50 | Bottom 32% won 0/26 | Bottom 22% top 3 0/13 | Bottom 3% won 0/20 | Bottom 5% won 0/24 | Bottom 5% top 3 0/12 | Bottom 5% won 0/12 | Bottom 5% | Bottom 3% top 3 0/12 | Bottom 39% won 0/12 |
| Odins Vault | ★Top 4% top 3 20/60 | ★Top 4% won 2/26 | Top 13% top 3 2/13 | Top 34% won 0/20 | Top 30% won 2/24 | Bottom 39% | Bottom 31% won 0/12 | Middle | Middle top 3 2/12 | ★Top 4% won 2/12 |
| God Let Me Be Back | Top 13% top 3 13/59 | Top 9% won 3/14 | Top 19% top 3 5/25 | Top 17% won 2/20 | Middle won 0/24 | Middle | Middle won 0/12 | Middle | Top 23% top 3 1/12 | Top 12% won 1/12 |
| Five Horseman | Top 32% top 3 3/34 | Top 38% won 2/27 | Top 22% top 3 3/26 | Top 7% won 3/18 | Top 15% won 1/12 | ★Top 9% top 3 6/24 | Top 17% won 2/12 | ★Top 9% won 1/18 | Top 7% top 3 1/12 | Top 28% |
| Zeus vs Hades – Gods of War | Bottom 2% top 3 0/47 | Bottom 1% won 0/26 | Bottom 2% top 3 0/16 | Bottom 12% won 0/28 | Bottom 1% won 0/24 | Bottom 5% top 3 0/12 | Bottom 10% won 0/12 | Bottom 5% won 0/6 | Bottom 14% top 3 0/12 | Bottom 2% |
| If This Suck I Blame MRNFT | Top 12% top 3 16/59 | Top 19% won 0/26 | Middle top 3 1/16 | Middle won 0/16 | Middle won 1/24 | Middle | Top 28% won 2/12 | Top 39% | Middle top 3 1/12 | Top 12% won 2/12 |
| Fighter Pit | Bottom 4% top 3 0/35 | Bottom 4% won 0/26 | Bottom 4% top 3 1/26 | Bottom 2% won 0/18 | Bottom 8% won 0/24 | Bottom 9% top 3 0/12 | Bottom 9% won 0/12 | Bottom 7% won 0/18 | Bottom 2% top 3 0/12 | Bottom 5% |
| Might As Well Give It A Go | Middle top 3 4/47 | Top 15% won 2/26 | Top 33% top 3 2/16 | ★Top 3% won 6/28 | ★Top 3% won 0/24 | Top 12% top 3 3/12 | ★Top 1% won 0/12 | Top 11% | ★Top 5% top 3 2/12 | Middle |
| Immortal Desire | Bottom 22% top 3 0/23 | Bottom 31% won 0/25 | Bottom 22% top 3 2/26 | Middle won 1/18 | Bottom 39% won 1/12 | Middle top 3 1/24 | Middle won 1/24 | Middle won 0/18 | Middle top 3 1/12 | Bottom 25% |
| If Suck Blame Myself | Middle top 3 1/11 | Top 31% won 2/37 | Top 22% top 3 10/38 | Top 35% won 0/18 | Middle | Top 40% top 3 3/24 | Middle won 0/24 | Top 39% won 0/18 | Top 37% top 3 1/12 | Middle |
| Captain Death | Bottom 8% top 3 0/23 | Bottom 3% won 0/25 | Bottom 7% top 3 1/38 | Bottom 29% won 0/16 | Bottom 4% | Bottom 29% top 3 2/24 | Bottom 28% won 0/24 | Bottom 26% won 0/18 | Bottom 33% | Bottom 8% won 0/12 |
| If Sucks Blame TPJunkie | Bottom 2% top 3 0/23 | Bottom 1% won 0/25 | Bottom 3% top 3 0/38 | Bottom 7% won 0/22 | Bottom 1% | Bottom 8% top 3 0/24 | Bottom 8% won 0/24 | Bottom 8% won 0/18 | Bottom 7% top 3 0/12 | Bottom 2% |
| Flight Mode | Bottom 19% top 3 0/26 | Bottom 34% won 0/25 | Bottom 17% top 3 2/37 | Middle won 1/26 | Bottom 26% | Middle top 3 4/24 | Middle won 1/12 | Middle won 1/18 | Middle | Bottom 21% won 0/12 |
| Supersized | Bottom 25% top 3 0/38 | Bottom 26% won 1/13 | Bottom 29% top 3 2/25 | Bottom 11% won 0/26 | Bottom 12% won 0/12 | Bottom 8% top 3 0/24 | Bottom 3% won 0/12 | Bottom 7% won 0/18 | Bottom 12% | Bottom 19% won 0/12 |
| Dr. Rock & the Riff Reactor | Bottom 17% top 3 0/35 | Bottom 32% won 0/25 | Bottom 39% top 3 4/37 | Top 24% won 1/16 | Bottom 34% | Middle top 3 0/24 | Middle won 1/12 | Middle won 1/18 | Top 18% | Bottom 19% won 0/12 |
| Itero | Middle top 3 3/50 | Bottom 34% won 0/15 | Top 39% top 3 3/22 | Middle won 2/14 | Bottom 39% won 0/12 | Middle top 3 4/24 | Bottom 35% won 0/12 | Middle won 0/18 | Bottom 40% | Middle won 0/12 |
| Roobet | Bottom 14% top 3 1/50 | Bottom 12% won 0/15 | Bottom 18% top 3 1/22 | Bottom 11% won 0/14 | Bottom 16% won 4/24 | Bottom 14% top 3 0/12 | Bottom 9% won 0/12 | Bottom 10% won 0/12 | Bottom 12% | Bottom 13% won 0/12 |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).