Team report · Lower league

Bo Nix MVP

Power 41.0 · #31 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2000m 22 gate WTA 31% · 35th of 40 · 39 rounds
  • 1800m 24 gate madness 32% · 35th of 40 · 38 rounds
  • 1400m 22 gate WTA 17% · 38th of 39 · 18 rounds
Winning the most points

No strong spots with enough rounds yet.

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Bo Nix MVP
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Wanted Dead Or A Wild
Top 4%
top 3 19/50
Top 18%
won 1/27
★Top 11%
top 3 7/22
Middle
won 1/14
Middle
won 0/24
Top 28%
top 3 4/12
Top 37%
won 2/12
Top 26%
Middle
top 3 1/12
Top 5%
won 1/12
FRKN Bananas
Middle
top 3 7/50
Bottom 32%
won 0/26
Bottom 22%
top 3 0/13
Bottom 3%
won 0/20
Bottom 5%
won 0/24
Bottom 5%
top 3 0/12
Bottom 5%
won 0/12
Bottom 5%
Bottom 3%
top 3 0/12
Bottom 39%
won 0/12
Odins Vault
★Top 4%
top 3 20/60
★Top 4%
won 2/26
Top 13%
top 3 2/13
Top 34%
won 0/20
Top 30%
won 2/24
Bottom 39%
Bottom 31%
won 0/12
Middle
Middle
top 3 2/12
★Top 4%
won 2/12
God Let Me Be Back
Top 13%
top 3 13/59
Top 9%
won 3/14
Top 19%
top 3 5/25
Top 17%
won 2/20
Middle
won 0/24
Middle
Middle
won 0/12
Middle
Top 23%
top 3 1/12
Top 12%
won 1/12
Five Horseman
Top 32%
top 3 3/34
Top 38%
won 2/27
Top 22%
top 3 3/26
Top 7%
won 3/18
Top 15%
won 1/12
★Top 9%
top 3 6/24
Top 17%
won 2/12
★Top 9%
won 1/18
Top 7%
top 3 1/12
Top 28%
Zeus vs Hades – Gods of War
Bottom 2%
top 3 0/47
Bottom 1%
won 0/26
Bottom 2%
top 3 0/16
Bottom 12%
won 0/28
Bottom 1%
won 0/24
Bottom 5%
top 3 0/12
Bottom 10%
won 0/12
Bottom 5%
won 0/6
Bottom 14%
top 3 0/12
Bottom 2%
If This Suck I Blame MRNFT
Top 12%
top 3 16/59
Top 19%
won 0/26
Middle
top 3 1/16
Middle
won 0/16
Middle
won 1/24
Middle
Top 28%
won 2/12
Top 39%
Middle
top 3 1/12
Top 12%
won 2/12
Fighter Pit
Bottom 4%
top 3 0/35
Bottom 4%
won 0/26
Bottom 4%
top 3 1/26
Bottom 2%
won 0/18
Bottom 8%
won 0/24
Bottom 9%
top 3 0/12
Bottom 9%
won 0/12
Bottom 7%
won 0/18
Bottom 2%
top 3 0/12
Bottom 5%
Might As Well Give It A Go
Middle
top 3 4/47
Top 15%
won 2/26
Top 33%
top 3 2/16
★Top 3%
won 6/28
★Top 3%
won 0/24
Top 12%
top 3 3/12
★Top 1%
won 0/12
Top 11%
★Top 5%
top 3 2/12
Middle
Immortal Desire
Bottom 22%
top 3 0/23
Bottom 31%
won 0/25
Bottom 22%
top 3 2/26
Middle
won 1/18
Bottom 39%
won 1/12
Middle
top 3 1/24
Middle
won 1/24
Middle
won 0/18
Middle
top 3 1/12
Bottom 25%
If Suck Blame Myself
Middle
top 3 1/11
Top 31%
won 2/37
Top 22%
top 3 10/38
Top 35%
won 0/18
Middle
Top 40%
top 3 3/24
Middle
won 0/24
Top 39%
won 0/18
Top 37%
top 3 1/12
Middle
Captain Death
Bottom 8%
top 3 0/23
Bottom 3%
won 0/25
Bottom 7%
top 3 1/38
Bottom 29%
won 0/16
Bottom 4%
Bottom 29%
top 3 2/24
Bottom 28%
won 0/24
Bottom 26%
won 0/18
Bottom 33%
Bottom 8%
won 0/12
If Sucks Blame TPJunkie
Bottom 2%
top 3 0/23
Bottom 1%
won 0/25
Bottom 3%
top 3 0/38
Bottom 7%
won 0/22
Bottom 1%
Bottom 8%
top 3 0/24
Bottom 8%
won 0/24
Bottom 8%
won 0/18
Bottom 7%
top 3 0/12
Bottom 2%
Flight Mode
Bottom 19%
top 3 0/26
Bottom 34%
won 0/25
Bottom 17%
top 3 2/37
Middle
won 1/26
Bottom 26%
Middle
top 3 4/24
Middle
won 1/12
Middle
won 1/18
Middle
Bottom 21%
won 0/12
Supersized
Bottom 25%
top 3 0/38
Bottom 26%
won 1/13
Bottom 29%
top 3 2/25
Bottom 11%
won 0/26
Bottom 12%
won 0/12
Bottom 8%
top 3 0/24
Bottom 3%
won 0/12
Bottom 7%
won 0/18
Bottom 12%
Bottom 19%
won 0/12
Dr. Rock & the Riff Reactor
Bottom 17%
top 3 0/35
Bottom 32%
won 0/25
Bottom 39%
top 3 4/37
Top 24%
won 1/16
Bottom 34%
Middle
top 3 0/24
Middle
won 1/12
Middle
won 1/18
Top 18%
Bottom 19%
won 0/12
Itero
Middle
top 3 3/50
Bottom 34%
won 0/15
Top 39%
top 3 3/22
Middle
won 2/14
Bottom 39%
won 0/12
Middle
top 3 4/24
Bottom 35%
won 0/12
Middle
won 0/18
Bottom 40%
Middle
won 0/12
Roobet
Bottom 14%
top 3 1/50
Bottom 12%
won 0/15
Bottom 18%
top 3 1/22
Bottom 11%
won 0/14
Bottom 16%
won 4/24
Bottom 14%
top 3 0/12
Bottom 9%
won 0/12
Bottom 10%
won 0/12
Bottom 12%
Bottom 13%
won 0/12

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Wanted Dead Or A Wild1962.2× avg
FRKN Bananas1920.4× avg
Odins Vault1902.0× avg
God Let Me Be Back1901.6× avg
Five Horseman1891.4× avg
Zeus vs Hades – Gods of War1890.0× avg
If This Suck I Blame MRNFT1891.5× avg
Fighter Pit1890.1× avg
Might As Well Give It A Go1891.3× avg
Immortal Desire1880.4× avg
If Suck Blame Myself1881.1× avg
Captain Death1870.2× avg
If Sucks Blame TPJunkie1870.0× avg
Flight Mode1860.6× avg
Supersized1860.3× avg
Dr. Rock & the Riff Reactor1860.5× avg
Itero1850.8× avg
Roobet1840.4× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%31%
22200m 24 gate madness100%47%
31000m 22 gate WTA100%50%
42200m 24 gate madness100%47%
52000m 22 gate WTA100%31%
61800m 24 gate madness100%32%
71600m 22 gate WTA100%38%
81400m 24 gate madness100%38%
91200m 22 gate WTA100%37%
102200m 24 gate madness100%47%
111400m 22 gate WTA100%17%
121000m 24 gate madness100%25%
132200m 22 gate WTA100%50%
141400m 24 gate madness100%38%
151600m 22 gate WTA100%38%
161800m 24 gate madness100%32%
172000m 22 gate WTA100%31%
182200m 24 gate madness99%47%
191200m 22 gate WTA96%37%
202200m 24 gate madness92%47%
211000m 22 gate WTA89%50%
221800m 24 gate madness81%32%
231000m 22 gate WTA72%50%
241200m 24 gate madness63%50%
251400m 22 gate WTA59%17%
261600m 24 gate madness49%60%
271000m 22 gate WTA43%50%
281800m 24 gate madness34%32%
292000m 22 gate WTA19%31%
302200m 24 gate madness11%47%
311800m 22 gate WTA8%100%
322200m 24 gate madness8%47%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).