Team report · all teams

Bo Nix MVP

Power 35.5 · #28 of 33 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1400m 22 gate WTA 0% · 30th of 30 · 6 rounds
  • 1400m 24 gate madness 17% · 28th of 31 · 6 rounds
  • 1600m 22 gate WTA 33% · 27th of 31 · 6 rounds
Winning the most points
  • 2200m 24 gate madness 80% · 3rd of 33 · 18 rounds
  • 2000m 22 gate WTA 55% · 17th of 33 · 11 rounds
  • 1000m 22 gate WTA 51% · 14th of 30 · 11 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Odins Vault5749%
Wanted Dead Or A Wild5757%
FRKN Bananas5758%
Zeus vs Hades – Gods of War5643%
If This Suck I Blame MRNFT5648%
Fighter Pit5652%
God Let Me Be Back5653%
Might As Well Give It A Go5650%
Five Horseman5549%
Immortal Desire5543%
If Suck Blame Myself5552%
Captain Death5545%
Flight Mode5548%
Supersized5557%
Dr. Rock & the Riff Reactor5539%
Itero5553%
If Sucks Blame TPJunkie5542%
Roobet5462%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%55%
22200m 24 gate madness100%80%
31000m 22 gate WTA100%51%
42200m 24 gate madness100%80%
52000m 22 gate WTA100%55%
61800m 24 gate madness100%49%
71600m 22 gate WTA100%33%
81400m 24 gate madness100%17%
91200m 22 gate WTA100%51%
102200m 24 gate madness100%80%
111400m 22 gate WTA100%0%
121000m 24 gate madness100%33%
132200m 22 gate WTA100%0%
141400m 24 gate madness100%17%
151600m 22 gate WTA100%33%
161800m 24 gate madness100%49%
172000m 22 gate WTA100%55%
182200m 24 gate madness99%80%
191200m 22 gate WTA92%51%
202200m 24 gate madness86%80%
211000m 22 gate WTA80%51%
221800m 24 gate madness75%49%
231000m 22 gate WTA65%51%
241200m 24 gate madness59%33%
251400m 22 gate WTA54%0%
261600m 24 gate madness48%100%
271000m 22 gate WTA36%51%
281800m 24 gate madness28%49%
292000m 22 gate WTA20%55%
302200m 24 gate madness13%80%
311800m 22 gate WTA6%100%
322200m 24 gate madness6%80%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).