Compare with
Losing the most points
- 1400m 12 gate madness 17% · 24th of 26 · 6 rounds
- 1000m 24 gate madness 17% · 26th of 26 · 6 rounds
- 1000m 12 gate madness 17% · 21st of 23 · 6 rounds
Winning the most points
- 2200m 6 gate WTA 98% · 1st of 26 · 7 rounds
- 1600m 1v1 67% · 7th of 29 · 12 rounds
- 2200m 24 gate madness 84% · 4th of 26 · 7 rounds
Maps, best to worst
Strongest cores
- Five Horseman1.7× avg · 34 races
- Odins Vault1.4× avg · 47 races
- God Let Me Be Back1.4× avg · 43 races
Cores that need work
- Zeus vs Hades – Gods of War0.1× avg · 32 races
- If Sucks Blame TPJunkie0.2× avg · 30 races
- Immortal Desire0.3× avg · 30 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).