Compare with
Losing the most points
- 2200m 1v1 23% · 30th of 32 · 16 rounds
- 2200m 6 gate madness 12% · 29th of 31 · 9 rounds
- 1000m 1v1 43% · 25th of 33 · 19 rounds
Winning the most points
- 1600m 6 gate madness 71% · 6th of 32 · 11 rounds
- 1200m 6 gate madness 58% · 8th of 33 · 17 rounds
- 1000m 6 gate madness 56% · 11th of 32 · 13 rounds
Maps, best to worst
Strongest cores
- God Let Me Be Back1.6× avg · 18 races
- Roobet1.3× avg · 16 races
- Five Horseman1.2× avg · 15 races
Cores that need work
- Fighter Pit0.3× avg · 15 races
- Zeus vs Hades – Gods of War0.5× avg · 15 races
- Immortal Desire0.7× avg · 15 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).