Team report · Lower league

MrMeSports

Power 59.1 · #7 of 26 · Power Rankings
Compare with
Losing the most points
  • 1600m 24 gate WTA 34% · 17th of 23 · 14 rounds
  • 1000m 6 gate madness 40% · 20th of 26 · 19 rounds
  • 2000m 6 gate WTA 42% · 15th of 26 · 22 rounds
Winning the most points
  • 1000m 1v1 71% · 3rd of 26 · 27 rounds
  • 1600m 6 gate madness 67% · 3rd of 26 · 12 rounds
  • 2200m 24 gate madness 60% · 9th of 24 · 18 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 2200m 16 gate WTA

← all cores
MrMeSports
  • Mintywon 1 of 10 (avg 6.3%) · from its times 13%
  • Slurpinwon 2 of 10 (avg 6.3%) · from its times 9.7%
  • Grand Theft Cheapowon 2 of 10 (avg 6.3%) · from its times 9.4%
  • Fazywon 1 of 10 (avg 6.3%) · from its times 7.9%
  • Mara Sportwon 1 of 6 (avg 6.3%) · from its times 7.2%
  • Hey Sportwon 0 of 4 (avg 6.3%) · from its times 5.6%
  • Midtown Brawlerwon 0 of 10 (avg 6.3%) · from its times 4.9%
  • Bloody Goodwon 0 of 10 (avg 6.3%) · from its times 4.7%
  • Fodder Fillywon 0 of 10 (avg 6.3%) · from its times 4.3%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).