Compare with
Losing the most points
- 2200m 1v1 37% · 35th of 40 · 23 rounds
- 1400m 6 gate WTA 30% · 34th of 39 · 24 rounds
- 1600m 24 gate WTA 43% · 30th of 40 · 49 rounds
Winning the most points
- 2000m 22 gate WTA 67% · 3rd of 40 · 39 rounds
- 2000m 6 gate WTA 64% · 2nd of 40 · 55 rounds
- 1400m 1v1 64% · 2nd of 40 · 27 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2200m 22 gate WTA
← all coresMrMeSports
- Grand Theft Cheapobeats 74% · 12 races · 1 won · 3 top 3
- Slurpinbeats 69% · 12 races · 2 won · 4 top 3
- LeBron Jamesbeats 66% · 12 races · 1 won · 4 top 3
- Sound Offbeats 58% · 12 races · 1 won · 2 top 3
- Boogie Boardbeats 56% · 12 races · 2 won · 3 top 3
- Middybeats 49% · 12 races · 1 won · 1 top 3
- Blazzin Saddlebeats 46% · 12 races · 2 won · 2 top 3
- Disney Adultbeats 38% · 12 races · 0 won · 1 top 3
- ZzZzZbeats 34% · 12 races · 0 won · 1 top 3
- Wasted Timebeats 31% · 12 races · 0 won · 1 top 3
- Highlightbeats 16% · 12 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).