Team report · Lower league

MrMeSports

Power 57.3 · #6 of 40 · Power Rankings
Compare with
Losing the most points
  • 2200m 1v1 37% · 35th of 40 · 23 rounds
  • 1400m 6 gate WTA 30% · 34th of 39 · 24 rounds
  • 1600m 24 gate WTA 43% · 30th of 40 · 49 rounds
Winning the most points
  • 2000m 22 gate WTA 67% · 3rd of 40 · 39 rounds
  • 2000m 6 gate WTA 64% · 2nd of 40 · 55 rounds
  • 1400m 1v1 64% · 2nd of 40 · 27 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Disney Adult74848%
Boogie Board74054%
LeBron James73748%
Middy69052%
Sound Off67049%
Grand Theft Cheapo65551%
Blazzin Saddle62952%
ZzZzZ56943%
Highlight56344%
Slurpin55753%
Wasted Time53152%
Lex Luthor35248%
Fazy5959%
Zoned Out3444%
Bloody Good3252%
Buffer Zone3136%
Emo Chick1549%
Burning Coral1546%
Wake N Bake1345%
Imani647%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).