- 2000m 1v1 30% · 33rd of 37 · 11 rounds
- 2200m 24 gate madness 39% · 28th of 39 · 14 rounds
- 1600m 1v1 45% · 27th of 40 · 20 rounds
- 1800m 6 gate WTA 100% · 1st of 37 · 10 rounds
- 2000m 6 gate WTA 70% · 6th of 37 · 10 rounds
- 1200m 6 gate WTA 70% · 6th of 37 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m1v1avg 50% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Middy | Top 4% top 3 1/2 | Top 20% won 9/20 | Top 21% top 3 7/17 | Top 24% top 3 0/14 | Top 28% | Top 7% won 3/13 | Top 15% | Middle | Top 16% | Top 4% |
| Boogie Board | Top 23% top 3 7/20 | Top 22% | ★Top 14% top 3 9/17 | Top 22% top 3 3/14 | Top 25% won 0/1 | ★Top 5% won 3/13 | Middle | Middle | Top 26% | Top 24% |
| Sound Off | ★Top 3% top 3 4/20 | Middle | Bottom 37% | Top 9% top 3 2/14 | Top 10% won 4/13 | Middle | Top 10% won 3/11 | Bottom 28% | Middle | ★Top 3% won 3/10 |
| Blazzin Saddle | Top 35% top 3 1/2 | Top 25% | Top 37% top 3 11/17 | Top 29% top 3 1/14 | Top 34% | Top 22% | Middle | Top 25% | ★Top 4% top 3 4/11 | Top 37% |
| Grand Theft Cheapo | Top 14% top 3 6/20 | Bottom 18% | Middle | ★Top 6% top 3 4/14 | ★Top 6% won 1/13 | Top 34% | Top 18% | Bottom 12% | Middle | Top 14% won 1/10 |
| Disney Adult | Middle | Middle | Bottom 37% | Middle top 3 0/1 | Bottom 38% | Top 38% | Bottom 22% | ★Top 12% | Top 35% top 3 3/11 | Bottom 40% |
| LeBron James | Bottom 18% | Bottom 23% | Bottom 28% | Bottom 30% top 3 0/1 | Bottom 25% | Bottom 34% | Bottom 11% | Top 23% | Top 29% top 3 2/11 | Bottom 14% |
| Slurpin | Top 10% top 3 5/20 | Middle | Top 31% | Top 6% top 3 2/14 | Top 7% | Top 20% | Top 20% | Middle | Middle | Top 11% |
| Wasted Time | Middle | Top 12% | Middle | Top 37% top 3 2/14 | Middle | Top 34% | Bottom 34% | Top 22% | Top 13% top 3 4/11 | Middle |
| Highlight | Bottom 17% | Bottom 17% | Bottom 16% | Bottom 35% top 3 0/1 | Bottom 27% | Bottom 28% | Bottom 5% | Middle | Top 29% top 3 3/11 | Bottom 13% |
| Lex Luthor | — | Middle | Bottom 13% | Bottom 7% top 3 0/1 | Bottom 7% | Bottom 9% | — | Top 14% won 5/11 | Bottom 35% | — |
| ZzZzZ | Bottom 27% | Bottom 17% | Bottom 20% | Bottom 27% top 3 0/1 | Bottom 21% | Bottom 25% | Bottom 18% | Middle | Middle top 3 1/11 | Bottom 23% |
| Fazy | Top 10% top 3 6/18 | — | Top 33% | Top 13% top 3 1/13 | Top 12% won 3/12 | Top 25% | ★Top 7% | — | — | Top 10% |
| Buffer Zone | Bottom 37% top 3 3/18 | — | — | Bottom 35% top 3 1/13 | Bottom 35% | — | Bottom 33% | — | — | Bottom 35% |
| Wake N Bake | Top 39% | Top 18% | Bottom 29% | Bottom 32% top 3 1/13 | Bottom 33% | Middle | Middle | Bottom 13% | Top 5% | Top 39% |
| Zoned Out | — | — | Top 39% | Middle top 3 2/13 | Bottom 40% | Top 33% | — | — | — | — |
| Bloody Good | Middle | — | — | Middle top 3 1/13 | Top 31% | — | Top 13% | — | — | Middle |
| Emo Chick | — | — | Top 37% | — | — | Middle | — | Top 27% | Top 19% | — |
| Burning Coral | — | ★Top 2% | Middle | Top 30% | Top 37% | Top 33% | — | Bottom 30% | Top 36% | — |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).