Compare with
Losing the most points
- 1800m 24 gate madness 27% · 10th of 12 · 11 rounds
- 1000m 6 gate madness 32% · 12th of 12 · 12 rounds
- 1600m 1v1 17% · 12th of 12 · 6 rounds
Winning the most points
- 1800m 1v1 95% · 1st of 12 · 13 rounds
- 1000m 1v1 66% · 4th of 12 · 18 rounds
- 1600m 24 gate WTA 66% · 2nd of 11 · 10 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1800m 22 gate WTA
← all coresSupreme Moto NYC
- Ramadanbeats 68% · 5 races · 1 won · 1 top 3
- Beam Enforcerbeats 59% · 5 races · 1 won · 2 top 3
- Anarchist's Cookbookbeats 58% · 5 races · 1 won · 1 top 3
- Better Late Then Neverbeats 56% · 5 races · 0 won · 0 top 3
- Big Bad Wolfbeats 57% · 2 races · 0 won · 0 top 3
- Sleeping Beautybeats 52% · 1 race · 0 won · 0 top 3
- Crimson Sirenbeats 50% · 4 races · 0 won · 0 top 3
- Propane Princessbeats 46% · 5 races · 0 won · 1 top 3
- Lacks Composurebeats 44% · 5 races · 0 won · 1 top 3
- You Can't Handle The Truthbeats 42% · 5 races · 0 won · 0 top 3
- My Little Soda Popbeats 39% · 5 races · 0 won · 1 top 3
- Crypt Roguebeats 30% · 3 races · 0 won · 0 top 3
- Gluttonbeats 33% · 5 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).