Team report · Pro league · alpha

HellBound Legends

Compare with
Power
41.9
11th of 12
Standings
11th
Relegation
Matches
1–5
3 pts · rounds 142–217
Next match
TMBPOTD
Week 7

Where do we lose the most points?

1000m 1v125%
1000m 22 gate WTA0%
2200m 24 gate madness36%
Where we win them
1800m 4 gate WTA64%
1200m 22 gate WTA67%
2000m 6 gate WTA55%
Heat map →

Next match: what do we pick, ban and field?

Pick MeasureBan Miracles
2000m 12 gate madnessPanzer Division, DoubleDealing
1600m 1v1Dongle
1800m 6 gate madnessDoubleDealing, Perfect Cadence
Matchup →

Are we good enough at…

Not yet
36% of rounds · 9th of 12 · 21 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Mad Maxie0.2× avg
Carrying us
All cores →

Where are they better than us?

2200m 24 gate madness36 vs 63%
1000m 1v125 vs 52%
2000m 22 gate WTA13 vs 50%
Where we're better
1800m 4 gate WTA64 vs 41%
1200m 22 gate WTA67 vs 42%
Side by side →

Who do they send in…

Silver Valkyrie24 races · 3 top 3
Embers Lava Queen24 races · 5 top 3
Grungy and Pure24 races · 6 top 3
Harmonys Cash24 races · 3 top 3
Who they field →
› Roster · 17 coresby distance type
Sprint · 10
Mid · 2
Marathon · 5
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).