Compare with
Losing the most points
- 2200m 24 gate madness 37% · 22nd of 34 · 30 rounds
- 2000m 6 gate WTA 33% · 30th of 33 · 25 rounds
- 2200m 6 gate madness 30% · 26th of 32 · 13 rounds
Winning the most points
- 1000m 22 gate WTA 74% · 1st of 30 · 17 rounds
- 1000m 6 gate madness 71% · 2nd of 32 · 18 rounds
- 1200m 6 gate WTA 65% · 5th of 33 · 21 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1000m 24 gate madness
← all coresNorth West
- Work from homebeats 73% · 7 races · 0 won · 1 top 3
- Speedy Freakbeats 61% · 7 races · 1 won · 2 top 3
- Radicalised WFHbeats 58% · 7 races · 0 won · 1 top 3
- Arc Raiderbeats 57% · 7 races · 1 won · 2 top 3
- Left Eye Lopezbeats 56% · 7 races · 0 won · 0 top 3
- Twatbeats 65% · 1 race · 0 won · 0 top 3
- Expensive Earth beats 55% · 7 races · 0 won · 0 top 3
- Ceciliabeats 52% · 7 races · 0 won · 2 top 3
- Ok Blood Sprinterbeats 52% · 7 races · 0 won · 0 top 3
- Nanibeats 42% · 7 races · 1 won · 1 top 3
- Ibrabeats 38% · 7 races · 0 won · 1 top 3
- J J Gabrielbeats 37% · 7 races · 0 won · 0 top 3
- Ascendbeats 28% · 6 races · 0 won · 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).