Team report · Lower league

North West

Power 55.5 · #12 of 23 on Miracles · Power Rankings
Compare with
Losing the most points
  • 2200m 24 gate madness 40% · 17th of 23 · 10 rounds
Winning the most points
  • 1200m 22 gate WTA 84% · 3rd of 23 · 6 rounds
  • 1600m 22 gate WTA 67% · 5th of 23 · 6 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1000m 24 gate madness

← all cores
North West

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%50%
22200m 24 gate madness100%40%
31000m 22 gate WTA100%42%
42200m 24 gate madness100%40%
52000m 22 gate WTA100%50%
61800m 24 gate madness100%73%
71600m 22 gate WTA100%67%
81400m 24 gate madness100%25%
91200m 22 gate WTA100%84%
102200m 24 gate madness100%40%
111400m 22 gate WTA100%100%
121000m 24 gate madness100%0%
132200m 22 gate WTA100%87%
141400m 24 gate madness100%25%
151600m 22 gate WTA100%67%
161800m 24 gate madness100%73%
172000m 22 gate WTA100%50%
182200m 24 gate madness96%40%
191200m 22 gate WTA93%84%
202200m 24 gate madness85%40%
211000m 22 gate WTA85%42%
221800m 24 gate madness85%73%
231000m 22 gate WTA81%42%
241200m 24 gate madness74%0%
251400m 22 gate WTA67%100%
261600m 24 gate madness56%0%
271000m 22 gate WTA52%42%
281800m 24 gate madness37%73%
292000m 22 gate WTA30%50%
302200m 24 gate madness19%40%
311800m 22 gate WTA11%100%
322200m 24 gate madness11%40%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).