Team report · Lower league

North West

Power 55.9 · #10 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1400m 12 gate madness 9% · 36th of 37 · 11 rounds
  • 1800m 6 gate madness 34% · 34th of 39 · 17 rounds
  • 2200m 24 gate madness 35% · 29th of 39 · 13 rounds
Winning the most points
  • 1600m 1v1 68% · 3rd of 40 · 22 rounds
  • 2000m 1v1 73% · 6th of 37 · 11 rounds
  • 1600m 4 gate WTA 73% · 6th of 37 · 11 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

North West
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map2000m1v1avg 50% · 1.0/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map
Ascend
Top 12%
top 3 10/22
Top 27%
won 15/22
★Top 27%
Top 28%
top 3 1/13
Top 31%
won 3/13
★Top 13%
won 3/13
Top 24%
won 8/11
Middle
Top 37%
top 3 2/11
Top 13%
won 5/11
Carrick
Top 23%
top 3 8/22
Top 18%
Top 35%
top 3 8/17
Top 21%
top 3 4/13
Top 27%
won 1/13
Top 17%
won 3/13
Middle
Middle
Top 8%
top 3 5/11
Top 24%
won 1/11
Cecilia
Top 21%
top 3 4/22
Top 20%
Top 39%
top 3 9/17
Top 29%
top 3 3/13
Top 33%
Top 28%
Top 35%
Middle
Top 36%
top 3 1/11
Top 22%
Couch Potato
★Top 9%
top 3 8/22
Top 39%
Top 34%
top 3 7/17
★Top 19%
top 3 3/13
★Top 20%
won 2/13
Top 26%
★Top 8%
Middle
—
★Top 9%
Work from home
Bottom 35%
Top 31%
Middle
Middle
top 3 0/13
Middle
Top 37%
Bottom 24%
★Top 1%
won 7/11
Top 13%
Bottom 31%
Ibra
Top 18%
Middle
Bottom 28%
Middle
Middle
Middle
Middle
Top 14%
★Top 6%
Top 19%
Nani
Middle
Bottom 37%
Middle
Top 25%
top 3 3/13
Top 31%
Top 31%
Bottom 21%
Top 14%
Top 17%
top 3 2/11
Bottom 35%
Twat
Bottom 13%
top 3 3/22
★Top 11%
Middle
Bottom 6%
Bottom 11%
Bottom 19%
Bottom 34%
Middle
Bottom 13%
top 3 0/11
Bottom 18%
Arc Raider
—
Middle
Bottom 33%
Middle
top 3 1/13
Middle
Middle
—
Top 20%
Top 12%
—
Speedy Freak
Bottom 11%
Bottom 26%
Bottom 25%
Middle
top 3 0/13
Bottom 39%
Middle
Bottom 3%
Top 17%
Top 23%
Bottom 7%
J J Gabriel
Bottom 30%
Bottom 24%
Bottom 18%
—
—
Bottom 32%
Bottom 29%
Top 16%
Top 7%
Bottom 29%
Expensive Earth
Bottom 2%
Bottom 38%
Bottom 22%
Bottom 1%
top 3 0/13
Bottom 3%
Bottom 9%
Bottom 18%
Top 20%
Bottom 15%
top 3 1/11
Bottom 6%
Hoofey
Middle
top 3 2/22
Top 12%
Middle
Bottom 34%
top 3 0/13
Bottom 30%
Middle
Bottom 35%
—
Bottom 2%
Bottom 39%
Radicalised WFH
—
—
Bottom 12%
Bottom 4%
top 3 0/13
Bottom 5%
Bottom 8%
—
Top 7%
Bottom 26%
—
Left Eye Lopez
Bottom 6%
Bottom 24%
Bottom 16%
Bottom 3%
top 3 0/13
Bottom 3%
Bottom 14%
Bottom 18%
Middle
Top 40%
Bottom 9%
Ok Blood Sprinter
Bottom 9%
—
Bottom 8%
Bottom 6%
Bottom 8%
Bottom 4%
Bottom 23%
Top 26%
Bottom 6%
Bottom 13%
Living Mirage
Middle
Bottom 35%
Bottom 31%
Middle
Bottom 35%
Middle
Bottom 32%
Bottom 33%
—
Bottom 37%

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Ascend2021.2× avg
Carrick1861.2× avg
Cecilia1271.3× avg
Couch Potato1021.1× avg
Work from home881.1× avg
Ibra741.3× avg
Nani711.3× avg
Twat690.2× avg
Arc Raider661.0× avg
Speedy Freak551.4× avg
J J Gabriel531.2× avg
Expensive Earth 490.1× avg
Hoofey460.2× avg
Radicalised WFH450.2× avg
Left Eye Lopez240.0× avg
Ok Blood Sprinter220.0× avg
Living Mirage110.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%55%
22200m 6 gate WTA100%53%
31000m 1v1100%64%
42200m 6 gate madness100%45%
52000m 12 gate madness100%59%
61800m 24 gate madness100%36%
71600m 4 gate WTA100%73%
81200m 6 gate WTA100%64%
91600m 1v1100%68%
101000m 6 gate madness100%64%
111400m 12 gate madness100%9%
121000m 24 gate madness100%45%
131200m 4 gate WTA100%55%
142000m 6 gate WTA100%55%
151600m 1v1100%68%
161800m 6 gate madness100%34%
172000m 12 gate madness100%59%
182200m 24 gate madness99%35%
191800m 4 gate WTA99%53%
201800m 6 gate WTA98%73%
212000m 1v196%73%
221600m 6 gate madness91%73%
231000m 12 gate madness82%60%
241200m 24 gate madness77%70%
251400m 4 gate WTA68%50%
261600m 6 gate WTA58%33%
271400m 1v149%50%
281800m 6 gate madness38%34%
291800m 12 gate madness30%75%
302200m 24 gate madness19%35%
311800m 4 gate WTA11%53%
322200m 6 gate WTA11%53%
332000m 1v17%73%
341800m 6 gate madness7%34%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).